I deleted a lot of legendaries over the weekend.
As part of the 8.0 patch, some of the powers of the various legendary items we've been collecting all expansion have been added as talents and abilities to the various classes and specs that have been making use of them.
Well that was a little anti-climatic -- two world quests in Darkshore and my Kingslayers have officially been replaced.
In a really big in-case-you-missed-it, everyone's got enough Wakening Essences in their Mythic chests for a free legendary as of Tuesday's patch.
If you're looking ahead at the next month or so of patch 8.0 and you still haven't gotten that one specific legendary you wanted to level with, you can now spend your Wakening Essences to buy specific legendaries.
Looking at the changes coming in 7.3.5 to legendary items, I feel like I can finally put into words a disconnect I've had with them this entire expansion.
Patch 7.3.2 introduced Wakening Essences as the new currency for upgrading legendary items. In patch 7.3.5, players will also be able to use the Wakening Essences to purchase Purified Titan Essences -- tokens that will give players a random new legendary item outright.
Legendaries are frustrating, largely due to all the RNG involved.
In patch 7.3.2, new Legendary items will come that will help you gear other specs and your alts.
Several players feel like the recent nerf to classes like Barbarians and Witch Doctors is aimed at keeping Necromancers ahead of the pack on Greater Rift clears. Now Blizzard has addressed the reasoning behind these changes and what they actually add up to.