The Queue: Khadgar’s still proud of you
Welcome back to The Queue, our daily Q&A feature for all of Blizzard’s games! Have a question for the Blizzard Watch staff? Leave it in the comments!
It’s the beginning of the work week, and maybe you’re feeling a little downtrodden, but just remember — Khadgar still thinks you’re amazing. He’s proud of what you’ve accomplished so far, and he can’t wait to see where your journey takes you from here. He might still be a little annoyed about that whole faction war thing, but you? You’re perfect, just the way you are.
Let’s get to your questions.
Q4tQ: One of the creepiest things ever for me in WoW was this expansion when Sylvanas raised Jaina’s brother and made him into an undead. What made it worst was that on my Horde character I knew it was going to happen and I was helping make it happen. Then to add insult to injury they left him laying there in a coffin on the ship so every time I ran by I saw him!
So a couple of questions. Shouldn’t this be the biggest reason alone to want Sylvanas dead dead? I mean from this point on she could just find any main character in WoW and do this! We could have an undead Garrosh!
Maybe the next time our character dies instead of coming back as us we awake as an undead in her service.
Also why hasn’t she been running about doing this before to other famous WoW characters?
What are you thoughts regarding these questions and if she was to bring back one more famous dead WoW main character who would it be?
Well, technically speaking it would be very difficult/nigh impossible for Sylvanas to raise Garrosh, seeing as how he’s currently more like a smeary Orc-shaped stress ball than a viable corpse at the moment. But as far as your question is concerned, I think it mostly has to do with the current backdrop of the faction war. When Sylvanas brought back Derek Proudmoore, she had a pretty good reason for doing so. It was outright stated that she intended to twist him to her will, then send him back to the Alliance to sink a dagger into the heart of House Proudmoore.
Tactically speaking, it was a sound plan. Ethically and morally speaking, it was pretty questionable at best. But the Horde and Alliance have been fighting each other for quite some time now, so I don’t really think her methods raised as many questions or protests that they might have had she just…you know, suddenly decided to do this one day. She had her motivations and reasons for doing so, and to many, those reasons and motives were sound enough, if a little distasteful in action.
As far as our characters suddenly coming back as Forsaken…I don’t think Blizzard would do that, because it would undermine the specific choices we made at the moment of character creation. But it doesn’t mean that Sylvanas isn’t perfectly willing to do so. We saw this in action — not to us, but to NPCs — during the Alliance assault on Undercity back at the beginning of Battle for Azeroth. And again, it was in the backdrop of that faction war. I think if the faction war weren’t currently a thing, there’d be a lot more in the way of questions and protests.
There’s only one other character I can think of who would be a viable option for this kind of treatment, and would deal the same kind of devastating blow to Alliance morale, but the Horde would have to remove the corpse from where it currently resides, first.
His name is Liam Greymane.
So, random thought running through my head last night turned into a Q4TQ: Has anyone ever discovered who at Blizzard is the inspiration for all the coprophilic quest design? By which I mean the apparent requirement for at least one poop quest every single xpac. The first one I can recall was the ‘Nagrand Cherry’ quest in BC and there have been poop quests ever since. I just want to know who (a) started them and (b) who has been inserting them ever since? Is there a whiteboard on a wall somewhere at Blizzard with ‘must be at least one poop quest’ underlined in red?
I don’t think there’s any one specific person in charge of poop quest design — I think it’s just a thing that organically happened (no pun intended). There were a couple of quests that involved poop in vanilla, one that actually involved an outhouse and its unfortunate occupant, and another that had players retrieve crystals, only to find out that the crystals they’d been handling were actually…well, giant poop. At the time, it produced more than a few giggles from players. When Burning Crusade came out, players discovered another poop quest, and it kind of became this running gag (again, no pun intended) that persisted through pretty much every expansion since. I feel like it’s almost gone from “ha ha, poop is funny” to something more like a tradition at this point.
Q4tQ: 80 days until Classic. Is your hype growing, shrinking, or about the same?
About the same. But for me, I don’t know…I mean yes, I find the idea of Classic pretty entertaining. I’ll probably roll an alt or two over there just to play around with old quests. In the end though, I don’t really think I’m going to dedicate a lot of time to it. All my memories and good feelings about vanilla are…well, they’re way back in vanilla. I don’t necessarily want a do-over of those experiences, I’d like to keep them where they are.
I am, however, pretty excited to see the reaction from others, particularly those that never got a chance to play during vanilla in the first place. Telling someone what it was like isn’t quite the same as said person experiencing it first-hand. I’m glad that people who didn’t get the chance to build their own memories way back when can play through the experience and build some memories of their own.
Q4tQ: When were you most disappointed in a video game?
Mine was the Final Fantasy offshoot featuring Vincent Valentine. I enjoyed him in Final Fantasy but his own game was a FFS, which I hate, and he had chicken legs, which were a major disappointment. I played it maybe an hour trying to get into it but couldn’t.
Honestly? When I hit endgame in Warlords of Draenor. I don’t think I can stress enough how hyped I was by the idea of this expansion. I loved Mists of Pandaria to bits, and I was looking forward to more of the same from Warlords. I couldn’t wait to see all these old characters from the original Warcraft games brought to life in WoW and getting more background, lore, and development. I loved endgame in Mists, it was full of engaging story whether it be from the overarching tensions in the Horde, or just the cool Pandaria lore waiting to be found all over the place. I was excited to see the same treatment given to Draenor — a Draenor that we’d never seen before.
And that excitement was fueled by beta, where I played through a really, really well done leveling experience with story elements that kept me hooked no matter how many times characters were reset and I had to play through the same zones all over again. If the leveling experience was that good, I expected endgame was just going to blow my mind completely.
I was so, so wrong. And I was so, so disappointed. I had more content than I knew what to do with when I hit max level in Mists. In Warlords, I spent the majority of my time sitting in my garrison, sending NPCs out to do interesting things and then logging off when I quickly ran out of things to do myself. And I’m still disappointed in that expansion to this day. There were so many plot points that could have been followed, there was an entire, gigantic cast of characters — I mean come on, we had every orc warlord from the original game to work with — and things were just left to flounder.
I’m really glad Legion was so good, because Warlords left a bad taste in my mouth that I’m still trying to wash out.
QfAnne: If you could, what lore of other games or books would you also explore in KYL and Tinfoil articles
Dragon Age. Totally not kidding, I absolutely love the series, and I think there’s a lot of stuff that people haven’t necessarily picked up on. I have my fingers crossed that maybe we’ll see something about Dragon Age 4 at E3, but I am not at the point where I’m holding my breath about it just yet. I’m also pretty fascinated with the Mass Effect series for that matter — I feel like there were plot points that could’ve been followed up on, but weren’t pursued in favor of following along with the (much more important) main narrative.
Also, I’m maybe one of a few people that really wanted to see more DLC and maybe even a sequel to ME: Andromeda, so there’s that. Conceptually speaking, it was a pretty cool idea that had a lot of promise. The game wasn’t necessarily to everyone’s tastes, and I understand that. But it had a lot of story potential, and none of that potential is going to be realized, which makes me sad.
Q4tQ: So with Sylvanas being more notorious everyday, why haven’t we seen a re-birth of the Scarlet Crusade? I feel like she would be the perfect political bady for them to gain support and re-invigorate their base? At this point I would think we’d see Goodchilde’s name coming up as possible alliance leadership.
Because unfortunately, there’s not really enough of them left to do anything at this point. There are a few remnants of the Scarlet Onslaught operating up in Northrend, but the majority of the Crusade left down in the Eastern Kingdoms have been killed and raised into undeath as the Risen. As for Goodchilde, I believe he’s canonically dead — Death Knights kill him as part of the quest to raise Sally Whitemane as one of the Four Horseman of the Ebon Blade.
But beyond that, the Scarlet Crusade didn’t exactly have a stellar reputation. A major part of that was the fact that the organization’s leader was actually a dreadlord that had possessed the corpse of their former leader, which meant the entire thing was pretty much a puppet of the Burning Legion. They weren’t really officially a part of the Alliance, and their methods were…questionable at best.
Scarlet Crusaders were just as much a danger to the living as the undead. If you weren’t undead, you were immediately suspected of somehow being in league with the undead, or plagued and on the way to becoming undead. The Scarlet Crusade had a brief, tentative quasi-alliance with the Argent Dawn at one point — back when Naxxramas was a 40-man raid — Scarlet Commander Marjhan was present at Light’s Hope Chapel, although she mentioned that her involvement with what was going on was not officially sanctioned by the Grand Crusader.
And if you ever played in vanilla, the Scarlet Crusade were a menace to both Horde and Alliance. They wouldn’t hesitate to try and murder you, even if you happened to be human and very much alive. So despite the fact that it feels like the organization would see some kind of resurgence, I think its sullied reputation kind of negates that, these days — if an organization devoted to purging the undead from the planet were to come about, they’d call themselves something else entirely.
That’s it for today’s Queue — if you have any questions you’d like to see answered, be sure to leave them in the comments below!
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