How to solve Hearthstone’s biggest secret and earn the Mysteries of the Phoenix card back
We knew there was a secret to solve in Hearthstone, but we didn’t expect it to be so intricate, and it was absolutely fascinating to watch the community come together worldwide to solve each of these super complex puzzles. Major props to the people in the WoW Secret Finding Discord server, as well as to our friends from the Secret Finding community in China. Thankfully, just replicating what they did — so that you too can earn your own Mystery of the Phoenix card back — is much easier than solving the puzzles in the first place!
To earn the Mysteries of the Phoenix card back, you have to solve four mysteries hidden throughout the Barrens. Each mystery leads to a unique puzzle — and some interesting gameplay. Fortunately, you can do these puzzles in Practice mode and fight against an AI opponent rather than trying to untangle these lengthy puzzles while fighting a real opponent.
So to start each puzzle, you’ll want to launch a game in Practice Mode (in the Solo Adventures menu). From there, you have to play certain specific cards (more on that later). Playing the correct cards will unlock the puzzle, which you then solve simply by clicking on things in the correct order. Don’t worry: read on, and we’ll walk you through everything you need to know to solve this Hearthstone secret!
Puzzle #1: The Cubes
This is the hardest one to setup (in order to initiate the puzzle), but the quickest and easiest to actually solve.
The Setup
To start this puzzle, you need to create a Rogue deck that includes five specific cards — Yoink!, Bamboozle, Plagiarize, Coerce, and Potion of Illusion — as well as one Efficient Octo-bot, which you will need to activate while the other five cards are in your hand, in order to reduce their cost. The goal here is to be able to play those five cards in the same turn, and you can only accomplish that by using the Octo-bot.
Here is the deck we used. Note that you don’t need to copy the exact deck: you can use any Rogue deck you want as long as you have at least one of each of those five required cards, as well as at least one Octo-bot.
# 2x (1) Elven Archer # 2x (1) Ethereal Augmerchant # 2x (1) Guardian Augmerchant # 2x (1) Pen Flinger # 2x (1) Rocket Augmerchant # 1x (1) Yoink! # 2x (2) Bamboozle # 1x (2) Bloodmage Thalnos # 2x (2) Dirty Tricks # 2x (2) Efficient Octo-bot # 2x (2) Loot Hoarder # 1x (2) Manafeeder Panthara # 2x (2) Plagiarize # 2x (2) Prize Vendor # 2x (3) Coerce # 2x (3) Field Contact # 1x (4) Potion of Illusion
Deck code:
AAECAcKPBAT7zgPl0QOu6wOXoAQNzrkDub4D3r4D374D4L4Dn80DitAD5dMDtuEDqOsDq+sDvZ8EoaAEAA==
Once you’ve created your deck, just click Solo Adventures, and then Practice. Use your new deck to fight against any of the AI opponents you want, in a regular match.
During the game, you will need to keep playing until you find all of those key cards, and have them secured in your hand. You will then need to play your Efficient Octo-bot, and activate its Frenzy effect, in order to reduce the cost of the five cards.
Finally, all you’ll need to do is play those five cards on the same turn, and nothing else. The order in which you play them doesn’t matter, as long as you only play those five specific cards.
But make sure that you will still have room in your hand for one extra card — end your turn with nine cards or less in hand. Once you end your turn, an extra spell will be added to your hand. On your next turn, simply play that special spell, and you will be transported to the puzzle itself!
The Puzzle
This is, by far, the quickest of the four puzzles. All you have to do is use your own minions to attack the opposing minions; but each of them has to be attacked a specific number of times. Considering that minion 1 is the first enemy minion on the far left, minion 2 is the one to its right, etc., all the way to minion 7 on the far right:
Attack minion 1: 1 time. Attack minion 2: 2 times. Attack minion 3: 3 times. Ignore minion 4 and minion 5. Attack minion 6: 3 times. Attack minion 7: 2 times.
Once you finish those attacks, you will know that you succeeded if all enemy minions have exactly 4 Attack. When that happens, just hit your Hero Power, and you win!
Puzzle #2: The Maze
This one is a little long, but nothing too terrible.
The Setup
This is the Druid deck we used to beat the first part of the puzzle:
# 2x (1) Guidance # 2x (1) Partner Assignment # 1x (2) Bloodmage Thalnos # 2x (2) Guess the Weight # 2x (2) Loot Hoarder # 2x (2) Lunar Eclipse # 2x (2) Manafeeder Panthara # 2x (2) Mark of the Spikeshell # 2x (2) Mark of the Wild # 2x (2) Prize Vendor # 2x (2) Solar Eclipse # 1x (2) Thorngrowth Sentries # 2x (3) Faire Arborist # 2x (3) Fungal Fortunes # 2x (5) Twilight Runner # 2x (6) Nourish
Deck code:
AAECAaa4AwKt7AOXoAQO5boD+84DwNAD3tEDieADiuADluADtuED0eEDiuQDiu0Dh58E2p8EoaAEAA==
Just like with the previous one, you will need to enter an AI battle against the Innkeeper and keep playing until you have all the necessary cards in your hand at the same time.
Once you do, play them on the same turn (the order doesn’t matter): Guidance, Partner Assignment, Lunar Eclipse, Solar Eclipse, Mark of the Spikeshell, Mark of the Wild. End your turn, and you will get the special spell in your hand. Play it to start the actual puzzle.
The Puzzle
This puzzle is a maze. Hitting the left minion means that you turned left; hitting the middle minion means that you kept going straight, and hitting the right minion means that you turned right. But since you’re reading this guide, you don’t need to actually pay attention to where you’re going: just follow our handy walkthrough to the letter.
To solve the puzzle, you will need to hit the Middle or Right minions in a specific order (you never have to hit the Left minion). Proceed as follows (M=Middle, R=Right):
R-R-R-M-M R-M-M-R-M R-R-R-M-R R-R-M-M-R M-M-R-R-R M-M-R-M-R R-R-M-M-M M-R-R-R-M M-M-R-M-M R-M-M-R-M R-R-R-M-M M-M-M-R-M M-M-R-M-R R-R-M-M-R R-R-M-M-R M-M-R-M-R R-R-M-R-M R-R-R-M-R R-R-M-R-M M-M-M-R-R R-M-M-M-R R-R-M-R-M R-R-R-M-R M-M-R-R-R M-R-M-R-R R-M-R-R-R M-R-M-R-M R-R-R-M-M
Once you’ve made those simple 140 steps through the maze, you win!
Puzzle #3: The Caravan
This one is simple, and the most fun of the four in my opinion.
The Setup
This is the Warrior deck we used to beat the first part of the puzzle:
# 2x (1) Imprisoned Gan'arg # 2x (1) Shield of Honor # 2x (1) Sword and Board # 1x (2) Bloodmage Thalnos # 2x (2) Bulk Up # 2x (2) In Formation! # 2x (2) Loot Hoarder # 2x (2) Manafeeder Panthara # 2x (2) Minefield # 2x (2) Prize Vendor # 2x (2) Slam # 2x (3) Feat of Strength # 2x (4) Outrider's Axe # 2x (5) Cutting Class # 2x (5) Stonemaul Anchorman # 1x (5) Taelan Fordring
Deck code:
AAECAePjAwKoigSXoAQOvLkD9sID+84DkdADktAD99QDtt4Dz94DtuEDju0Dmu0D1fEDhqAEoaAEAA==
Same as usual: play until you get all the required Warrior cards in your hand. However, once you do (and have 10 mana to play them all), there are a few other things you should know: first, there need to be enough minions on the board that have a total of six health (or more). It doesn’t matter if they belong to you or to the opponent.
Second, unlike the other puzzles, play order matters for this one. You need to play the following Warrior cards, in this order:
Then end your turn. Get the special spell, play it, and on to the second part we go!
The Puzzle
This is the classic river-crossing logic puzzle, where you can’t leave certain creatures alone with others, and must find the optimal way to get them all to the other side. For the Hearthstone version of this: minions 1, 2, and 3 are Quilboar, minions 4, 5, and 6 are Orcs, and minion 7 is the Caravan.
To put minions in the Caravan, you need to drag them to the RIGHT of the Caravan. Then, hit your Hero Power to Travel with those minions (either from bottom to top, or from top to bottom).
1. Bottom: Place two Quilboar in the Caravan and Travel. 2. Top: Place one Quilboar in the Caravan and Travel. 3. Bottom: Place two Quilboar in the Caravan and Travel. 4. Top: Place one Quilboar in the Caravan and Travel. 5. Bottom: Place two Orcs in the Caravan and Travel. 6. Top: Place one Quilboar and one Orc in the Caravan and Travel. 7. Bottom: Place two Orcs in the Caravan and Travel. 8. Top: Place one Quilboar in the Caravan and Travel. 9. Bottom: Place two Quilboar in the Caravan and Travel. 10. Top: Place one Quilboar in the Caravan and Travel. 11. Bottom: Place two Quilboar in the Caravan and Travel.
Puzzle solved! Time for the last one.
Puzzle #4: The Bazaar
Oh, boy. Prepare yourself: take a bio break, drink some water, stretch, and take a deep breath, because this is by far the longest one.
The Setup
This is the Hunter deck we used to beat the first part of the puzzle:
# 2x (1) Adorable Infestation # 2x (1) Arcane Shot # 2x (1) Demon Companion # 2x (1) Mystery Winner # 2x (1) Overwhelm # 2x (1) Tracking # 2x (1) Wolpertinger # 1x (2) Bloodmage Thalnos # 1x (2) Bola Shot # 2x (2) Loot Hoarder # 2x (2) Manafeeder Panthara # 2x (2) Prize Vendor # 2x (2) Quick Shot # 2x (2) Snake Trap # 2x (4) Dire Frenzy # 1x (5) Barak Kodobane # 1x (5) Taelan Fordring
Deck code:
AAECAYoWBI3kA+XvA6iKBJegBA2izgP7zgOC0AO50AO50gO24QPy4QOpnwSqnwTinwShoAS7oAS9oAQA
Get into an AI game against the Innkeeper, where you will need to play these Hunter cards on the same turn: Adorable Infestation, Overwhelm, Quick Shot, Snake Trap, Dire Frenzy. Do so and you earn the special spell that unlocks the actual puzzle.
The Puzzle
There are a bunch of merchants selling goods, and a bunch of adventurers buying them. Every adventurer has a list of specific items that they need, and it’s up to you to buy and sell goods until everyone is satisfied.
To do so, you simply drag items, which are cards in your hand, to specific minions on the board. We’ll identify them as “top” and “bottom” minions, positioned from left to right. Without further ado, let’s get to the longest, but final puzzle.
Step 1:
10 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 3 Elixir of Vigor and 1 Gold Coins 1 Gold Coins -> Top Minion 2 (Armor Vendor, 1/3) -> Get 1 Iron Dagger 3 Elixir of Vigor -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 3 Linen Bandage 3 Linen Bandage -> Top Minion 1 (Balloon Merchant, 3/5) -> Get 1 Jade Locket and 1 Linen Bandage 1 Jade Locket -> Bottom Minion 4 (Silver Hand Knight, 4/4) -> Get 11 Gold Coins 11 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 3 Elixir of Vigor and 2 Gold Coins
Step 2:
2 Gold Coins -> Top Minion 2 (Armor Vendor, 1/3) -> Get no cards, but your 1 Iron Dagger becomes 3 Iron Dagger 3 Elixir of Vigor -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get no cards, but your 1 Linen Bandage becomes 4 Linen Bandage 4 Linen Bandage -> Bottom Minion 3 (Violet Apprentice, 1/1) -> Get 13 Gold Coins and 1 Linen Bandage 13 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 4 Elixir of Vigor and 1 Gold Coins 4 Elixir of Vigor -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get no cards, but your 1 Linen Bandage becomes 5 Linen Bandage
Step 3:
5 Linen Bandage -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get 1 Cute Doll 1 Cute Doll -> Bottom Minion 2 (Bloodsail Corsair, 1/2) -> Get no cards, but your 1 Gold Coins becomes 19 Gold Coins 3 Iron Dagger -> Bottom Minion 5 (Darnassus Aspirant, 2/3) -> Get no cards, but your 19 Gold Coins becomes 25 Gold Coins
Step 4:
25 Gold Coins -> Top Minion 2 (Armor Vendor, 1/3) -> Get 25 Iron Dagger 25 Iron Dagger -> Top Minion 7 (Drakkari Enchanter, 1/5) -> Get 3 Loyal Pet Whistle and 4 Iron Dagger 3 Loyal Pet Whistle -> Bottom Minion 7 (Defender of Argus, 3/3) -> Get 22 Gold Coins
Step 5:
22 Gold Coins -> Top Minion 2 (Armor Vendor, 1/3) -> Get no cards, but your 4 Iron Dagger becomes 26 Iron Dagger 26 Iron Dagger -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 2 Gnomish Shield and 2 Iron Dagger 2 Gnomish Shield -> Bottom Minion 6 (Windspeaker, 3/3) -> Get 25 Gold Coins
Step 6:
25 Gold Coins -> Top Minion 7 (Drakkari Enchanter, 1/5) -> Get 12 Stormwind Cheddar and 1 Gold Coins 12 Stormwind Cheddar -> Bottom Minion 2 (Bloodsail Corsair, 1/2) -> Get 2 Stormwind Cheddar and your 1 Gold Coins becomes 26 Gold Coins
Step 7:
26 Gold Coins -> Top Minion 2 (Armor Vendor, 1/3) -> Get no cards, but your 2 Iron Dagger becomes 28 Iron Dagger 28 Iron Dagger -> Top Minion 7 (Drakkari Enchanter, 1/5) -> Get 4 Loyal Pet Whistle 4 Loyal Pet Whistle -> Top Minion 2 (Armor Vendor, 1/3) -> Get 2 Sapphire Wand 2 Sapphire Wand -> Top Minion 5 (Shady Dealer, 4/3) -> Get 1 Gilnean Dagger 1 Gilnean Dagger -> Bottom Minion 5 (Darnassus Aspirant, 2/3) -> Get 70 Gold Coins
Step 8:
70 Gold Coins -> Top Minion 5 (Shady Dealer, 4/3) -> Get 2 Arcane Scroll and 20 Gold Coins 20 Gold Coins -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 1 Captivating Pipes and 9 Gold Coins 9 Gold Coins -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get 4 Hand Axe and 1 Gold Coins 1 Gold Coins -> Top Minion 2 (Armor Vendor, 1/3) -> Get 1 Iron Dagger
Step 9:
2 Arcane Scroll -> Bottom Minion 7 (Defender of Argus, 3/3) -> Get 70 Gold Coins 70 Gold Coins -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 4 Gold Coins and your 1 Captivating Pipes becomes 7 Captivating Pipes 7 Captivating Pipes -> Bottom Minion 5 (Darnassus Aspirant, 2/3) -> Get 3 Captivating Pipes and your 70 Gold Coins becomes 54 Gold Coins 54 Gold Coins -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 10 Gold Coins and your 3 Captivating Pipes becomes 7 Captivating Pipes
Step 10:
7 Captivating Pipes -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 2 Ruby Crown and your 7 Captivating Pipes becomes 1 Captivating Pipes 10 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 3 Elixir of Vigor and 1 Gold Coins 1 Gold Coins -> Top Minion 2 (Armor Vendor, 1/3) -> Get no cards, but your 1 Iron Dagger becomes 2 Iron Dagger
We’re one third done with this one! Just keep going!
Step 11:
2 Ruby Crown -> Bottom Minion 4 (Silver Hand Knight, 4/4) -> Get 72 Gold Coins 72 Gold Coins -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get no cards, but your 4 Hand Axe becomes 40 Hand Axe 40 Hand Axe -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 10 Goblin Fishing Pole 10 Goblin Fishing Pole -> Bottom Minion 1 (Dalaran Mage, 1/4) -> Get 18 Gold Coins and 8 Goblin Fishing Pole
Step 12:
18 Gold Coins -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get 9 Hand Axe 9 Hand Axe -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 1 Hand Axe and your 8 Goblin Fishing Pole becomes 10 Goblin Fishing Pole 10 Goblin Fishing Pole -> Bottom Minion 2 (Bloodsail Corsair, 1/2) -> Get 120 Gold Coins
Step 13:
120 Gold Coin -> Top Minion 2 (Armor Vendor, 1/3) -> Get no cards, but your 2 Iron Dagger becomes 122 Iron Dagger 122 Iron Dagger -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 10 Gnomish Shield and 2 Iron Dagger 10 Gnomish Shield -> Bottom Minion 7 (Defender of Argus, 3/3) -> Get 60 Gold Coins and 3 Gnomish Shield
Step 14:
60 Gold Coin -> Top Minion 2 (Armor Vendor, 1/3) -> Get no cards, but your 2 Iron Dagger becomes 62 Iron Dagger 62 Iron Dagger -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 2 Iron Dagger and your 3 Gnomish Shield becomes 8 Gnomish Shield 8 Gnomish Shield -> Top Minion 7 (Drakkari Enchanter, 1/5) -> Get 2 Tiger Amulet 2 Tiger Amulet -> Bottom Minion 4 (Silver Hand Knight, 4/4) -> Get 114 Gold Coins 114 Gold Coins -> Top Minion 1 (Balloon Merchant, 3/5) -> Get 57 Healing Potion
Step 15:
57 Healing Potion -> Top Minion 2 (Armor Vendor, 1/3) -> Get 14 Golden Goblet and 1 Healing Potion 14 Golden Goblet -> Bottom Minion 6 (Windspeaker, 3/3) -> Get 65 Gold Coins and 7 Golden Goblet 65 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 2 Gold Coins and your 3 Elixir of Vigor becomes 24 Elixir of Vigor 2 Gold Coins -> Top Minion 1 (Balloon Merchant, 3/5) -> Get no cards, but your 1 Healing Potion becomes 2 Healing Potion
Step 16:
24 Elixir of Vigor -> Top Minion 5 (Shady Dealer, 4/3) -> Get 1 Angry Crystal and 4 Elixir of Vigor 1 Angry Crystal -> Bottom Minion 1 (Dalaran Mage, 1/4) -> Get 60 Gold Coins
Step 17:
60 Gold Coins -> Top Minion 1 (Balloon Merchant, 3/5) -> Get no cards, but your 2 Healing Potion becomes 32 Healing Potion 32 Healing Potion -> Top Minion 2 (Armor Vendor, 1/3) -> Get no cards, but your 7 Golden Goblet becomes 15 Golden Goblet 15 Golden Goblet -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 5 Alliance Mace 5 Alliance Mace -> Bottom Minion 5 (Darnassus Aspirant, 2/3) -> Get 125 Gold Coins
Step 18:
125 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 2 Gold Coins and your 4 Elixir of Vigor becomes 45 Elixir of Vigor 45 Elixir of Vigor -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 45 Linen Bandage 45 Linen Bandage -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get 9 Cute Doll 9 Cute Doll -> Bottom Minion 3 (Violet Apprentice, 1/1) -> Get no cards, but your 2 Gold Coins becomes 168 Gold Coins
Step 19:
168 Gold Coins -> Top Minion 1 (Balloon Merchant, 3/5) -> Get 84 Healing Potion 84 Healing Potion -> Top Minion 2 (Armor Vendor, 1/3) -> Get 21 Golden Goblet 21 Golden Goblet -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 7 Alliance Mace 7 Alliance Mace -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 7 Everburning Candle 7 Everburning Candle -> Bottom Minion 6 (Windspeaker, 3/3) -> Get 180 Gold Coins
Step 20:
180 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 60 Elixir of Vigor 60 Elixir of Vigor -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 60 Linen Bandage 60 Linen Bandage -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get 12 Cute Doll 12 Cute Doll -> Top Minion 1 (Balloon Merchant, 3/5) -> Get 4 Draught of Angels 4 Draught of Angels -> Bottom Minion 7 (Defender of Argus, 3/3) -> Get 204 Gold Coins
Hooray, we’re almost there! Two thirds done now! You can do this!
Step 21:
204 Gold Coins -> Top Minion 7 (Drakkari Enchanter, 1/5) -> Get no cards, but your 2 Stormwind Cheddar becomes 104 Stormwind Cheddar 104 Stormwind Cheddar -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 8 Potion of Night 8 Potion of Night -> Bottom Minion 2 (Bloodsail Corsair, 1/2) -> Get 240 Gold Coins
Step 22:
240 Gold Coins -> Top Minion 1 (Balloon Merchant, 3/5) -> Get 120 Healing Potion 120 Healing Potion -> Top Minion 2 (Armor Vendor, 1/3) -> Get 30 Golden Goblet 30 Golden Goblet -> Top Minion 5 (Shady Dealer, 4/3) -> Get 3 Sphere of Wisdom 3 Sphere of Wisdom -> Bottom Minion 1 (Dalaran Mage, 1/4) -> Get 205 Gold Coins
Step 23:
205 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 68 Elixir of Vigor and 1 Gold Coins 68 Elixir of Vigor -> Top Minion 7 (Drakkari Enchanter, 1/5) -> Get 7 Shadowy Gem and 5 Elixir of Vigor 7 Shadowy Gem -> Bottom Minion 5 (Darnassus Aspirant, 2/3) -> Get no cards, but your 1 Gold Coins becomes 167 Gold Coins
Step 24:
167 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 2 Gold Coins and your 5 Elixir of Vigor becomes 60 Elixir of Vigor 2 Gold Coins -> Top Minion 1 (Balloon Merchant, 3/5) -> Get 1 Healing Potion 60 Elixir of Vigor -> Top Minion 5 (Shady Dealer, 4/3) -> Get 3 Angry Crystal 3 Angry Crystal -> Bottom Minion 3 (Violet Apprentice, 1/1) -> Get 150 Gold Coins 150 Gold Coins -> Top Minion 5 (Shady Dealer, 4/3) -> Get 6 Arcane Scroll 6 Arcane Scroll -> Bottom Minion 1 (Dalaran Mage, 1/4) -> Get 138 Gold Coins
Step 25:
138 Gold Coin -> Top Minion 2 (Armor Vendor, 1/3) -> Get no cards, but your 2 Iron Dagger becomes 140 Iron Dagger 140 Iron Dagger -> Top Minion 7 (Drakkari Enchanter, 1/5) -> Get 20 Loyal Pet Whistle 20 Loyal Pet Whistle -> Top Minion 2 (Armor Vendor, 1/3) -> Get 10 Sapphire Wand 10 Sapphire Wand -> Bottom Minion 4 (Silver Hand Knight, 4/4) -> Get 125 Gold Coins 125 Gold Coins -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 4 Gold Coins and your 1 Captivating Pipes becomes 12 Captivating Pipes 12 Captivating Pipes -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 4 Ruby Crown 4 Ruby Crown -> Bottom Minion 2 (Bloodsail Corsair, 1/2) -> Get no cards, but your 4 Gold Coins becomes 96 Gold Coins
Step 26:
96 Gold Coins -> Top Minion 1 (Balloon Merchant, 3/5) -> Get no cards, but your 1 Healing Potion becomes 49 Healing Potion 49 Healing Potion -> Top Minion 2 (Armor Vendor, 1/3) -> Get 12 Golden Goblet and 1 Healing Potion 12 Golden Goblet -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 4 Alliance Mace 4 Alliance Mace -> Bottom Minion 6 (Windspeaker, 3/3) -> Get 70 Gold Coins
Step 27:
70 Gold Coins -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 6 Captivating Pipes and 4 Gold Coins 6 Captivating Pipes -> Bottom Minion 4 (Silver Hand Knight, 4/4) -> Get no cards, but your 4 Gold Coins becomes 46 Gold Coins
Step 28:
46 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 15 Elixir of Vigor and 1 Gold Coins 15 Elixir of Vigor -> Top Minion 4 (Darkshire Alchemist, 4/5) -> Get 15 Linen Bandage 15 Linen Bandage -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get 3 Cute Doll 3 Cute Doll -> Top Minion 1 (Balloon Merchant, 3/5) -> Get 1 Draught of Angels 1 Draught of Angels -> Bottom Minion 3 (Violet Apprentice, 1/1) -> Get no cards, but your 1 Gold Coins becomes 31 Gold Coins
Step 29:
31 Gold Coins -> Top Minion 6 (Master Swordsmith, 1/3) -> Get 10 Elixir of Vigor and 1 Gold Coins 10 Elixir of Vigor -> Bottom Minion 6 (Windspeaker, 3/3) -> Get no cards, but your 1 Gold Coins becomes 16 Gold Coins 16 Gold Coins -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get no cards, but your 1 Hand Axe becomes 9 Hand Axe 9 Hand Axe -> Bottom Minion 1 (Dalaran Mage, 1/4) -> Get 10 Gold Coins and 3 Hand Axe
Step 30:
10 Gold Coins -> Top Minion 3 (Barrens Blacksmith, 3/5) -> Get no cards, but your 3 Hand Axe becomes 8 Hand Axe 8 Hand Axe -> Top Minion 5 (Shady Dealer, 4/3) -> Get 4 Very Nice Hat 4 Very Nice Hat -> Bottom Minion 3 (Violet Apprentice, 1/1) -> Get 14 Gold Coins 14 Gold Coins -> Top Minion 1 (Balloon Merchant, 3/5) -> Get no cards, but your 1 Healing Potion becomes 8 Healing Potion 8 Healing Potion -> Bottom Minion 7 (Defender of Argus, 3/3) -> Get 10 Gold Coins
Hit your Hero Power to end the Puzzle.
…aaaand done! Whew!
You should now get the “???” achievement. Collect your hard-earned card back!
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