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The QueueMay 17, 2021 12:00 pm CT

The Queue: Nap time

I had a busy weekend! Between my usual raid, diving headfirst into the Mass Effect Legendary Edition, and helping my Mom get her flower pots and garden plots ready for the spring planting… I’m beat. I could definitely use a big nap. Wake me when it’s fall again and I can start wearing big thick sweaters.

While I pick out a great spot to snooze, it’s time for — The Queue.


I SAW ENO DANCING THERE BY THE RECORD MACHINE

When you eat, do you devour your food as quick as possible or savor the taste slowly, or somewhere in the middle?

I don’t dawdle, but I don’t inhale it either. Unless the food is really good, then I might accidentally eat really quickly and go back for seconds before my body realizes that it’s full. There’s a buffet life hack for you.


I KNEW ABOMINABLE ROXXII MUST A BEEN ABOUT SEVENTEEN

Q4TQ: Any recommendation for good chairs to help my back not feel so terrible sitting at my desk?

I’ve heard good things about Secret Labs from a few people. They may be on the pricier side but honestly, if you’re spending a lot of time in the chair it might be worth spending more. Chairs and headphones are the peripherals where I’ll drop the extra. If those are uncomfortable then you’re in for a bad time.


AND SINGING THAT SAME OLD GALDWYNN

Q4tQ: Should Warcraft be made into a musical?

Yes.

There are so many great songs just waiting for the right bard or group of bards to bring them to life.

  • The Ten Raid Commandments – Don’t stand in the fire and such forth.
  • How do we solve a problem like Sylvanas – I hate to say it but she might not be an asset to Azeroth.
  • A little Priest – It could be about the latest Forsaken cuisine, or is it about a Gnome just starting their newly Disciplined life.
  • One dungeon more – When your last mythic run hasn’t gone so well and your group leader gives a rousing speech to convince everyone to go again.

There are even probably enough songs about the various Druids of the Claw and their silly names that I’m sure you could make your own musical that would run for years and years in Stormwind — we could call it Ferals.


MUSEDMOOSE WAS GOIN’ STRONG, PLAYIN’ MY FAVORITE SONG

Would you rather have a real-life hearthstone or a real-life flying mount?

My initial response was of course the flying mount. Who doesn’t want to soar majestically above lines of rush hour traffic while sipping a delicious coffee — it’s the only way to travel. Then I started thinking about all of the care and upkeep that goes into horses, and those are just regular walk-on-the-ground animals. If we start thinking about how much energy it would take to fly with someone riding on your back, and the sheer amount of food that you’d need to feed something so it could do that? You’d be spending a fortune on gryphon chow! Then there’s clean-up, and what happens if you fall off? Flying mounts just seem like too much work.

Hearthstones are much less likely to drop you to your doom over a freeway because they saw a bird and were feeling a bit peckish.


KALCHEUS LOVES ROCK ‘N ROLL

Q4tQ: What’s the deal with Paragon/Renegade in Mass Effect? Is there something specific I should be doing?

They’re just a measure of how nice or how much of a jerk you are to the people around you. As you deal with the people of the galaxy and solve problems for them you’ll earn points towards Paragon or Renegade. Mostly based on if you did everything you could to preserve life and property or just kind of acted like a loose cannon leaving a trail of bodies behind you while insulting everyone you met.

In the first Mass Effect game you’ll need to earn these points to increase your charm or intimidate abilities, with the highest ranks of them being locked out until you’ve pretty much maxed out your possible Paragon or Renegade points. This is kind of a flaw since it means that it rewards you for sticking with mostly Paragon or mostly Renegade through the whole game, rather than doing what feels right in the moment. At least that is if you want to be able to solve your problems with your words more than with bullets.


SO PUT ANOTHER DIME IN THE JUKEBOX, SIBYLLE

Q4t universe, Blizz, and the Queue: How is it that after 9 expansions and getting Fishing maxed out in all of them, with achievements and the “Salty” title to prove it, I still fish up Old Gloves and Lost Earrings??
-a forlorn fishertroll

While you were getting your fishing skills up, the various fishes around the universe of Warcraft were working on fishy skills of their own. They’ve learned to stick bits of junk on your line instead of themselves and you have to re-train with each new expansion to outsmart them all over again.

We should’ve seen this coming, to be honest, fish have a lifelong love of learning. How else do you explain how much time they spend in schools. 

Oh and, congratulations on your Sire Denathrius kill! That fight is tough and unforgiving — you should feel proud!


SO COME AND TAKE YOUR TIME AND DANCE WITH GADDEONOFTHEBASTION

Q4TQ

This may seem like a really, really stupid question. One that may even show how little I’ve done raid content in warcraft in recent years but a thought has struck me recently and I may as well ask about it. Do any bosses have visual tells or flags for abilities they’re about to do? Stuff you should watch the boss for rather than watch its spell bar for.

having gotten more used to playing 14 over its current expansion I’ve realized that I’ve become more focused on looking at what a boss is physically doing or what they currently look like rather than only what the bosses spell cast ui is doing or what’s directly in front of me.

I recall that when raiding in WoW I was really tunnel visioning on what was directly in front of me and on my hotbar only looking at the boss name on the ui occasionally to check if it was casting something or perhaps depending on the encounter doing a brief visual flick over the room to see if anything important was going. The boss might say something to indicate something was going to happen but I don’t remember a time where I’ve had to really look at the boss and what animation they’re doing to help with a mechanic.

So Warcraft doesn’t really do the same visual indicators that Final Fantasy does. You’re expected to react as the boss is winding up their big attack with little warning other than the circle/line/square that’s now appeared under your feet. That’s not to say that Warcraft has never done it, just that it’s not a well they’ve drawn from much in the past.

Will of the Emperor back in Mogu’shan Vaults had a combo from the two titanic Mogu statues that you’d have to watch their animations so you knew which side of them the next attack was coming from. Siegecrafter Blackfuse in Siege of Orgrimmar would roll out the next batch of weapons that he was going to attack you with on the treadmill on the left side of his room. During the Vexiona encounter in Ny’alotha, you had to watch the sky when she took off so that you could avoid being bathed in shadowy dragon fire.

I’d love to see what sort of fights Blizzard would design if they used the visual indicator more.

Today’s Anna Earworm™: I love Rock ‘N Roll

In case you missed it, yesterday was our very own Red’s birthday! Make sure to wish him a very happy belated birthday! Don’t forget to leave Anna lots of questions for tomorrow, and tell your pets I said — hey.

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