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The QueueFeb 9, 2022 12:00 pm CT

The Queue: Time is the millstone under which we are ground fine

The past two weeks have been among the worst I have ever lived through.

I don’t have anything funny to say about that. I have not slept, I am not likely to sleep, I just keep trudging forward through this whole monotonously awful month and year, and everything keeps getting harder and harder and I see no real relief in the future. It’s been sincerely just the worst.

Lately playing video games has been all about keeping myself distracted. So hey, here’s the Queue, and then I’ll go back to distracting myself.


WZPATMAN, I’M SORRY I EDITED DOWN YOUR QUESTION, YOU WROTE A NOVEL

With Blizzard committing to offering more cross-faction play, what is the possibility that we end up getting a third faction made up of people who no longer want to be part of the constant warring? Could Blizzard finally make reputations relevant for something other than gatekeeping content/gear? At least in Vanilla and TBC, the centaur factions you chose or Aldor vs Scryer had relevance in what mobs or NPCs were hostile to you, not to mention the “Insane in the Membrane” feat of strength. And with the current faction war, Alliance and Horde NPCs are always hostile to the opposing faction.

Having a third faction made up of dissenters of all races would be interesting. They don’t have to be hostile to either faction and could represent a third, neutral faction or could be hostile to both for PvP and lore purposes.

There will never be an end to some kind of factional divide in the game. Even in the real world, that kind of division exists among human beings. But how the people and races of Azeroth find themselves divided doesn’t have to remain static among racial lines.

I mean, it is possible, but I don’t believe it to be likely. I’d be thrilled to be wrong about that — I’ve said for years that a third faction would be very interesting — but I simply don’t think they’re going to move the game in that direction. In the recent post about cross-faction play they made the point that they believed faction identity to be relevant and important to World of Warcraft, so I’m not expecting them to create a whole new faction, or even cobble one together out of older organizations like the Cenarion Circle, the Earthen Ring, the Argent Dawn or what have you.

This is, to be clear, not me saying I don’t want them to do a third faction for players to join. It’s just me saying I don’t expect them to do it. I personally think it would be a great idea if, as an example, the Forsaken went off on their own — maybe even joining a faction with folks like the Grimtotem, the Quillboars, the Gnolls and other groups who have been villified and treated as monsters by both Horde and Alliance up to now.


VALENCEMAGI

The more I hear about The Batman the less interested I am in seeing it.

It lost me at The Batman. I’m really sick of the adventures of rich white dude who uses his childhood trauma to justify his particular version of Bezos funding a space agency to instead try branded vigilantism.

Seriously, once billionaires started trying to conquer space, I seriously realized that in the comics, everyone actually knows Bruce is Batman, and has always known, and just let him do it because he’s a freaking billionaire and at least he’s not going on Joe Rogan’s podcast or launching cars into space… or, at least when he does that, it tends to be to stop an evil tyrant anti-sun while dressed as a bat.

I have Batman fatigue. Let’s get a Jessica Cruz Green Lantern movie up in here.


SPENCER MORGAN

Q4tRossi: if there was no mass extinction meteor, and dinosaurs got to finish evolving into a sapient bird species. Would they have six limbs or four?

Evolution does not have a fixed outcome. There is no end goal, like evolving into sapience. It’s even been argued that sapience is an evolutionary dead end — it lets you dominate on the small scale, but in the end it causes you to wipe out your own habitat.

If the mass extinction at the end of the Cretaceous hadn’t happened, there’s no guarantee that birds would have ended up existing right now. Pterosaurs might have diversified to push birds as we know them into different niches, ones that they would have ultimately failed to master, and thus the ancestors of all modern birds may have died off during the Eocene. There’s no guarantees and no end goals in evolution.

Dinosaurs were just one of many predatory families of Archosaur and Archosauriforms that were extant in the Triassic. And even among Dinosaurs, there were many species in the Triassic that aren’t part of the lines that ended up dominating the planet in the Jurassic and Cretaceous. Evolution can’t be removed from the geological events that shape it — without the Permian End Times extinction it’s exceedingly unlikely that Dinosaurs could have risen in the late Triassic at all, as there were so many Therapsid predators before The Great Dying that it would have been exceedingly hard for Archosaurs and their relatives (remember, Dinosaurs are in the Archosauria) to have pushed them out of their niches.

So, to sum it all up:

Dinosaurs were not evolving into a sapient bird species. Some Dinosaurs are today birds, but the vast majority of them were not, and birds were not a magical end goal for evolution. It just shook out that over millions of years, birds were the ones best suited to survive a global catastrophe, and today it’s speculated they did that by eating shitty, almost worthless food that would never have allowed them to outcompete other animals if not for raging world-wide wildfires killing off all the available food that wasn’t crappy half-burned seeds.

Regardless, four limbs is almost universal among tetrapods, with even species that have fewer like whales and snakes descending from ancestors that had the standard four. Even birds, bats and Pterosaurs all had four limbs.


DERREK

Maybe I’m just getting impatient, but it’s been 7 months since 9.1 released, and we still have no sign of a release date for 9.2 any time soon.

I’ve always been a proponent of “launch it when it’s ready,” but at this point it feels a bit like Blizzard is shooting themselves in their own foot with all these extraneous new systems that won’t matter when the patch is over.

The Cipher, Creation Forge, and robot companion all look neat on paper, but with how much dev time they’re consuming, part of me wonders if it wouldn’t have been wiser to drop them all in favor of just giving us a “plain” patch with a new raid to run, a new zone to explore, tier sets that dropped from the raid, and a conclusion to the storyline that has dragged on for way too long – all the things players (at least those I hang out with) actually want and expect from a patch – without all these complicated systems that will be obsolete next expansion.

There are certainly other factors at work here, given the situation at Blizzard right now, but it feels like “new-systems-itis” has slowed down the patch cycle just as much as anything else.

The new systems “add to the experience,” sure, but are they worth adding 3-4 months to the development time as well? What do you think?

If they don’t put in new systems, people complain that the patch is more of the same.

If they do put the patch out fast, every bug and balance change is cited as evidence that they rushed it.

Considering that we have no idea how much dev time is being consumed on those new systems vs. raid tuning or populating the new zone with quests and encounters, it ultimately comes down to not being able to please everyone. Saying “I support it taking as long as it needs, but…” is ultimately saying “I do not support them taking as long as they need if it feels too long to me, a person who is not a dev and does not know the situation” ultimately.

I’m at the point where I think it’s ultimately self defeating to watch the clock on content releases. All it did was make me unhappy with what I had because it wasn’t something else.

Okay, that’s the Queue for today. I hope 2022 gets better, for me, for you, for everyone.

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Filed Under: Tired
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