How to do Conquests for the Season’s Journey in Diablo 3 Season 26
Welcome to the prep time for an entirely new season, Watchers! Season 26 starts April 15 at 5:00 pm Pacific for North America. If you want the newest oddball pet, the Toothsome Trooper, you’re going to have to tackle the Seasonal Journey which means… Conquests!
Conquests can be painful if you haven’t had to tackle them in a while (or ever). But don’t let the daunting goals fool you — they’re called achievements for a reason. But we’re here to help you get those achievements completed! Here’s what you should know going into Conquests in Diablo 3.
What are Conquests?
Conquests are uniquely Seasonal achievements; leaderboards exist specifically for Conquests and reset every season. The last three chapters (Destroyer, Conqueror, and Guardian) require completing a Conquest each to progress in the season’s journey. The Conquests aren’t assigned; the goals involve completing 1 / 2 / 3 (depending on the chapter) Conquest-type achievements out of the pool of five available in the season.
While Conquests are more difficult than the average achievement, they also scale in difficulty. Some are extremely hard to achieve with solo play, and some only require level 70 and the right gear. We’re lucking out this season in that our Conquests are pretty darn achievable.
What are the current Season’s Conquests?
Each Conquest achievement has a normal mode version and a hardcore mode version, so the names below are listed as Normal Name / Hardcore Name.
- Avarice / Avarita — Complete a 50,000,000 gold streak while outside of The Vault and The Inner Sanctum.
- Divinity / Lionhearted — Complete a Greater Rift 75 Solo.
- On A Good Day / I Can’t Stop — Level three Legendary Gems to level 65.
- Speed Demon / Need for Speed — Complete a Nephalem Rift at max level on Torment X or higher within 2 minutes.
- Years of War / Dynasty — Reach Greater Rift Level 55 Solo with the full bonuses of six different Class sets.
What Conquests should you complete in Season 26?
Now, what should you tackle first? That’s a pretty good question. Let’s walk through these one at a time; please note that I’m going through these from a solo perspective, impacting my ordering.
On A Good Day / I Can’t Stop
The easiest Conquest for Season xx is On A Good Day / I Can’t Stop.
You’re going to be leveling your gems up over the course of the season’s journey. The progression is pretty clear:
- (Slayer) Gems In, Gems Out — One gem to rank 25
- (Champion) Up and At Gem — Three gems to rank 35
- (Destroyer) Insane in the Gembrane — Three gems to rank 45
- (Conqueror) Gem of my Life — Three gems to rank 55
- (Guardian) Gem Fatale — Three gems to rank 70
Oh, look! That final jump requires we rank our gems up 15 and not another 10, so completing this Conquest fits right in between the two. If you’re working on the pet, you’ll achieve this naturally as you scale your gems up in Greater Rifts.
Divinity / Lionhearted
The Divinity / Lionhearted Conquest is solidly tied for “second place” in difficulty. This one is a natural step if you’re working on completing the entire Season Journey (or just looking to push the leaderboards), because you need it to get your gems leveled up and to unlock Primals! However, if you’re more casual of a player, completing a GR75 solo might sound insurmountable.
Trust me, you can do this, and here’s why. A GR75 is the equivalent of Torment 16. Yes, that’s the highest Torment difficulty. However, the combination of your Haedrig’s gift set, some paragon points under your belt, and leveling your legendary gems for the Season’s Journey makes this a natural next step. Are you having difficulty knocking it out without dying excessively and burning up your timer? Consider swapping in a Unity ring on yourself and your follower and leveling up a defensive legendary gem, such as Esoteric Alteration, Molten Wildebeest’s Gizard, or Mutilation Guard.
Avarice / Avarita
Tied with Divinity / Lionhearted, the next easiest Conquest is Avarice / Avarita. This one definitely lands as “easiest” in some seasons, and the only reason why I’ve listed it later here is that it takes out a bit out of the core gameplay loop, unlike the first two.
Avarice / Avarita requires a few specific gear pieces to be a real “easy mode” achievement — get yourself a Goldwrap belt, a Boon of the Hoarder legendary gem (leveled as close to rank 50 as you can manage in running Greater Rifts), and an Avarice Band ring. Equip (or load in Kanai’s Cube) a Leoric’s Crown and socket a Flawless Royal Emerald to make this even easier, but the world won’t end if you don’t have a top-tier emerald.
Now, open up the highest Nephalem rift you can easily manage. Torment 13 or higher is ideal. The Boon of the Hoarder gem causes an explosion of gold when you kill an enemy, Goldwrap grants you armor equal to the amount of gold picked up, and Avarice Band increases your pickup radius. With the increased gold find percentage on progressively higher Torment levels and the right rift map, this honestly becomes quite fun. There’s a great feeling when running around effectively immortal in a Nephalem Rift.
You can also try tackling Fields of Misery in Act 1 or the Cow Level if you have a Bovine Bardiche handy to cube. While there’s no time limiter on this one, be sure to keep an eye on your gold tally in the bottom-right corner of the game window. If it disappears for too long, you lose your gold streak.
Speed Demon / Need for Speed
The next in my difficulty ranking is Speed Demon / Need for Speed. I’ve definitely achieved this by accident with the right maps, so don’t be surprised if you achieve Speed Demon / Need for Speed unexpectedly. Now, a few things can make this much more manageable. Remember our setup for Avarice / Avarita? The rank 25 bonus for Boon of the Hoarder adds a 30% increase to movement speed on gold pickup, plus the combo of gear and gems will make surviving the two minutes successfully a good deal easier.
Another essential piece of equipment for success is a pair of Nemesis Bracers wrists, which cause an enemy champion to spawn at Shrines and Pylons when clicked (adding 3-4 ‘free’ bosses to your rift map for more orb drops). Good news — you can slap this on your follower now, and they will emanate the legendary power! This Conquest also benefits from you gaining paragon levels, as you can max out your movement speed by Paragon 200. The critical thing to understand with this Conquest is how the timer works. The clock starts when you open your T10 Nephalem rift, and it’s ticking until you turn in to Orek. Time to hustle!
Years of War / Dynasty
Years of War / Dynasty is definitely not the hardest to conquer solo this season, but it will take the most time. Set gear drops all over the darn place, but since each character has a max of five sets allocated to it, you’ll need to have at least two level 70 characters in Seasonal play. A second 70 is easily achieved with either a Gem of Ease or a ping in the Seasonal Powerleveling Community in-game for some T6 rift speedruns. In truth, I would say tackle this if you’ve already set a goal for yourself that involves playing two classes.
Season 26’s journey is by far the easiest to complete in a while, so you’ve got this. Go tackle the Conquest achievements before Season 26 ends; there is a lollipop-wielding pet waiting for you!
Please consider supporting our Patreon!
Join the Discussion
Blizzard Watch is a safe space for all readers. By leaving comments on this site you agree to follow our commenting and community guidelines.