Tavern Watch Plays Pathfinder 03: This is why you don’t split the party
GM Matt Rossi continues to guide the hapless Tavern Watch crew through a Pathfinder 2e game, based on the classic Rise of the Runelords adventure.
This week, we faced the classic tabletop conundrum: if one of your party members is slower than the rest, should you leave them behind as you sprint ahead into adventure? They’ll eventually catch up, right? It’ll be fine. (And I’m sure you would have all made the same choice in our place.)
Here are the characters (and players) in our game:
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- Swift (Anne Stickney), a fast-talking rogue with a story for everything — and a talent for dazzling unsuspecting marks with her outlandish tales.
- Varsha (Elizabeth Harper), a Ratfolk alchemist and tinker who’s always on the hunt for knowledge (and/or the funds to acquire it).
- Ogwish (Joe Perez), a Grippli monk who has always longed to see the world at large, by adventuring and meeting as many people as he can.
- Shiro (Nick Marino), a wise-cracking, daring gunslinger; he’s a bounty hunter by trade who ignores risk in pursuit of shiny reward.
- Tarn Summerbloom (Phil Ulrich), a Halfling investigator who makes his living taking on the cases that city constabularies won’t. He’s determined to see justice done.
Here’s where to find previous episodes of our Rise of the Runelords game:
- Session zero, in which we create characters and talk about the kind of game we’re going to play.
- Episode 1: How to fight off angry goblins in 7 easy steps
- Episode 2: How many buildings can one adventuring party destroy in a day?
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