Blizzard Watch Podcast: Player housing highs and Diablo 4 lows
Since Player Housing hit the PTR last week — for a briefer time than any of us realized — we had a lot of Housing-related stuff to talk about. Lots of community members took their testing time to do things like build huge mechs made out of wagons in the backyard. Neat! Player Housing just does a lot of stuff like that.
But for every high there must be a low, and this week, that was the discussion of Diablo 4 changes, almost all of which our hosts felt negatively about. They got rid of the seasonal journey, and instead replaced it with… another almost identical seasonal journey. There are fewer potion charges, defensive diminishing return changes, and a whole bunch of other stuff more or less aimed at making the game harder. Our hosts are not feeling that.
Among other things our hosts are not feeling is the idea of doing seasonal bosses, even with their minimal mechanics, in story mode dungeons. It’s always those NPCs, man.
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