Officers Quarters
Want to start your own guild? Here’s what to consider before you buy the charter
Between several tough raid tiers and the draw of other games — like the soon-to-be-launched WoW Classic — guilds are having a hard time of it.
How to know when it’s time to change your guild’s focus or disband
Several guilds I’ve known for awhile are ceasing guild raiding as Azshara's Eternal Palace opens.
Guild leaders, poaching players is never a good recruitment option
It's tough to run a guild now.
Officers’ Quarters: What to do when guild members don’t want to play by the rules
As a guild leader, you’ve probably seen this.
How to motivate your guild when progress stalls
If you’ve done any kind of progression raiding, you know this point.
Officer’s Quarters: Finding the right officers
In my previous column, I discussed figuring out how many officers you actually need to help you run your guild.
Officer’s Quarters: How many officers do you need?
Guild structure is a fluid thing in World of Warcraft.
Officer’s Quarters: Filling rosters; tips on recruitment
In the last column of Officer's Quarters, I provided tips on dealing with someone who implies they know more about how to run your guild than you do.
Officers’ Quarters: Handling players who tell you, the guild leader, how to run your guild
Greetings.
Officers’ Quarters: When a raider quits
When longstanding members decide to depart, how do you break the news to the guild?