Know Your Lore
If you played Diablo 2 and its expansion, Lord of Destruction, then you saw the end of the established world order with the destruction of the Worldstone.
With Diablo Immortal on the horizon, we're going to get a look at the big gap of 20 or so years between the end of Diablo 2 and the start of Diablo 3.
However much we may look to Inarius as the reason that Sanctuary exists, without Lilith there would be no Sanctuary and no Nephalem.
In an expansion that deals heavily with the Loa, one is particularly conspicuous in his absence.
Know Your Lore: What information has been lost to the thousands of unrecorded years in Azeroth’s history?
One of the things that we don't really talk about enough when we talk about World of Warcraft and its lore is that there are vast swathes of history we know nothing about. Legion actually went and added a ton of lore with the Artifacts, and a result of all that lore being added is that we're much more aware of just how much we aren't aware of -- that sounds paradoxical, but it isn't.
What do we know about Hallow's End?
Players have learned of the Pantheon plenty over the course of World of Warcraft.
It can be fairly said that the Zandalari have endured for many thousands of years, and that in all that time, much of their history has been forgotten.
For those of you who skipped Mists of Pandaria, it was in this expansion that we formally met Wrathion, a member of the Black Dragonflight.
Long ago, the empire of Arathor splintered into seven distinct kingdoms: Lordaeron, Dalaran, Gilneas, Stromgarde, Alterac, Stormwind, and Kul Tiras.