BlizzCon dropped quite a few bombs on the WoW community: classic WoW realms, game-wide level scaling, and a new expansion.
Raiding can be hard work, but it's so much worse when you're not enjoying your class.
Of all the aspects of guild leadership, the one I'm asked about most frequently is recruiting.
With the Tomb of Sargeras recently released, many guilds are still progressing through their difficulty of choice. Here are ten tips to help officers, and especially raid leaders, guide their guilds to victory against the Legion!
The Tomb of Sargeras is open and guilds are now firmly into the progression phase of a new raid zone. This week, a raider asks if it's worth making that extra jump to Mythic difficulty.
This week, Nyx asks if raid leaders should call out players who aren't spending enough time earning Artifact Power and Legendaries.
The Tomb of Sargeras looms over the Broken Shore.
OK, maybe not quite.
Guild leaders are not meant to be tyrants, dictators, or demagogues.
When a guild member leaves under less-than-sunny circumstances, the best thing to do is often just to learn from it and move on.
Many players are generally unhappy with Legion's most recent patch, 7.2.
As Legion rolls along, many guilds are experiencing turnover in their rosters.
Back in December, I told raid leaders not to blame themselves for poor raid attendance.
What can you do as an officer when you think one of your guild members is in a problem relationship?
There's no easy way to introduce this subject.
There's no debating that the cost of raiding has skyrocketed in Legion. The prices of consumables and gear enhancements are at an all-time high.