Tavern Watch
Tavern Watch Plays Sentai & Sensibility 3: You can’t miss the social event of the winter season!
A threatening swarm of robots isn't enough to delay the Queen's Winter Gala, and it's up to our heroes to safeguard the Queen's perfectly packaged holiday gifts — and the festive fate of the winter season.
Tavern Watch Plays Sentai & Sensibility 2: Welcome to our prehistoric robot rampage
Our team of sentai are on the chase!
Tavern Watch Plays Sentai & Sensibility 1: A tale of romance and robots
There's a tabletop game for everyone, even those of us who want to combine regency romance with sentai superhero teams.
Tavern Watch Podcast: Diving deeper into the D&D 2024 Player’s Handbook
In this episode, we are joined by Phil “The goblin with the dumb name that you all love” Ulrich as we go in-depth on the good, the bad, and the ugly of the new Player’s Handbook.
Tavern Watch Podcast: Exploring the 2024 D&D Handbook updates
In this episode, we discuss the updated D&D rulebooks rolling out soon, the impact of the recent massive layoffs at Wizards of the Coast on both their own products and the larger industry, the role of AI in game development, and the importance of community trust for TTRPG companies to be successful.
Tavern Watch Plays Pathfinder 04: Five adventurers walk into a dungeon…
We've all been there.
Tavern Watch Plays Pathfinder 03: This is why you don’t split the party
GM Matt Rossi continues to guide the hapless Tavern Watch crew through a Pathfinder 2e game, based on the classic Rise of the Runelords adventure.
Tavern Watch Plays Pathfinder 02: How many buildings can one adventuring party destroy in a day?
The Tavern Watch crew continues its Pathfinder 2e game, based on the classic Rise of the Runelords adventure!
Tavern Watch Plays Pathfinder 01: How to fight off angry goblins in 7 easy steps
The Tavern Watch crew is back with a Pathfinder 2e game based on the classic Rise of the Runelords adventure!
Tavern Watch Plays Daggerheart 01: Our one-shot adventure extravaganza
We ran an entire adventure, from beginning to end, in one session using the v1.2 open beta playtest rules for Daggerheart, the new TTRPG developed by Darrington Press and the team at Critical Role.