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The Queue: Into the land of poor life choices

Pandaria is beautiful, but it’s also where everybody makes their worst decisions. From the bodyguards who locked Anduin in a cabin on a sinking ship to keep him safe to, well, all of us, crash landing in a new place and immediately wrecking the joint. And that’s not even mentioning Garrosh, the one we should have locked in a cabin on a sinking ship at the beginning of the expansion, then instead of spending an expansion grudgingly completing his quests (we want to level up, and there isn’t exactly an opt out button) we could have gone and chilled out on Sunsong Ranch, found a beach to relax on, or honed or dragon racing skills (an early taste of what was to come!).

I’m still heading back to Pandaria, but I do have a few regrets.

But for now, let’s Queue.


The Queue: distractions

Sometimes, even with the power of Spirit City life is inherently distracting. It doesn’t help when someone accidentally activates your trap card and all of a sudden you’re forced to watch Diana Damrau sing the Queen of the Night Aria from The Magic Flute. See, the music itself is stellar and obviously a lofty goal for any soprano, but the performance itself is what truly elevates the piece. The music is sweet and light, and full of technical runs, but the words — as bolstered by the staging and costuming and acting — show an absolutely unhinged woman laughing at the thought of forcing her daughter to murder a priest. The daughter is beside herself, weeping, clutching a dagger, while this woman swears vengeance, claims she is wronged, and giggles. It’s goosebumps inducing.

This is The Queue, our daily column where you ask us questions and we’ll get back to the answer part soon we swear.


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