Blizzard Watch Podcast
Blizzard Watch Podcast: It’s Diablorama week for Blizzard games
There's always a lot of news to discuss, but this week there was specifically a lot of news to discuss for all the very best Diablo games: Diablo 2, Diablo 4, Diablo Immortal, end of list, apparently.
Blizzard Watch Podcast: Overwatch is aggressively mid, and more roadmap discussion
This week we have a lot to say about the Overwatch (not two!) yearly overview.
Blizzard Watch Podcast: Following the WoW 2026 roadmap
This week we're all about the WoW roadmap which came out last week, for both Retail and Classic eras.
Blizzard Watch Podcast: Endeavoring to do Neighborhood Endeavors
This week we started off discussing the announcement of an announcement which has now been actually announced by the time the podcast was produced and published, as a part of Blizzard's 35th anniversary.
Blizzard Watch Podcast: Neighborhood Endeavors: How do they work?
Midnight's prepatch kicked off this week, and we're talking Player Housing Neighborhood Endeavors -- in part because we hadn't seen much of them until now.
Blizzard Watch Podcast: New year for us, new year for gaming
It's 2026, and the more things change, the more they stay the same.
Blizzard Watch Podcast: Bye, 2025: All the stuff we loved this year (not just player housing)
This week we're looking back at the events of 2025, with our special guest Phil Ulrich.
Blizzard Watch Podcast: The spirits of WoW expansions past, present, and future
Santa Rossi is visiting us this week with player housing-related delights, like the upcoming Night Elf and Blood Elf house exteriors!
Blizzard Watch Podcast: The Lord of Hatred is coming to Diablo 4 (and more scary holiday stories)
This week our usual hosts were joined by our Diablo Maven Liz Patt to talk about the announcement of Lord of Hatred, the next Diablo 4 expansion. Lord of Hatred was announced at The Game Awards -- though it was not related to The Statue -- and we have a ton to say about the details we have so far.
Blizzard Watch Podcast: Lumber is terrible, and more Player Housing news
This week we're still immersed in Player Housing, but just a little bit of the shine has worn off, mostly as we've tried to chop down enough trees to decorate the houses of our dreams.



