Legion Warlock talents haven't changed much recently and are mostly the same since Legion alpha, but we'll recap here what might be good questing and leveling talents as we prepare to look towards 110.
Last week we talked about some of the cosmetic and feely things with Demonology on Legion alpha, and a few days ago we had more cosmetic presents in the form of new demons and better-looking old demons.
I want to explore what was already revealed in the patch 6.2 Q&A with Lead Game Designer Ion "Watcher" Hazzikostas -- not only that Demonology was too good relatively within the Warlock class, but also how it has design problems.
I love the leveling experience and getting to figure out what buttons to press to defeat semi-challenging content. But I know that when it's your seventy-bazillionth alt, or perhaps even your seventy-bazillionth Warlock alt, it's not about the journey anymore. Let's just fast forward to the end already.
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