Do you want full-world level scaling? At BlizzCon this year, we finally got something a lot of players have been asking for: zone scaling when leveling in older expansions. Granted, it’s not full-blown, uncapped scaling for every single level, but it’s a good start.

How far should we take scaling in WoW? With the Timewalking Black Temple coming in 7.2.5 and the recent change to scaling for mobs in the Broken Isles, I started thinking about how far we could go with scaling up old content. We could essentially make every old raid and dungeon a Timewalking dungeon, couldn’t we?