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The QueueJul 18, 2015 12:00 pm CT

The Queue: The worst map ever

Welcome back to The Queue, the Q&A column for all things Blizzard related. If you have a question for the Queue, leave a comment and you may see it answered!

Either trolls are just really, really bad at cartography, or Lower Blackrock Spire is even more convoluted and confusing to run than you’d expect at first glance. But I do love the dungeon — there’s something about multi-level dungeons where you can stand up high and see mobs way down below that is visually appealing to me, and gives the place a sense of being way more massive than it really is.


A SUPERB VILLAIN ASKED:

Question for the Magnanimous Queue:

Stormwind of the Warcraft film is huge, as is befitting the more realistic setting rather the condensed version seen in the game. I understand it would be wildly impractical, but I would not mind if Stormwind shared the same size and complexity it exhibits in the film.

Which city would you like to see in all its splendor? I say Darnassus, it’s a city sitting in the stump of a giant tree!

Darnassus, definitely, just by virtue of it being cradled in Teldrassil. A giant, panning shot of a “real” world tree would be spectacular. You don’t really get that massive sense of scale in game — it’s there, sure, but it’s still a fraction of the size it could be, just due to game limitations. Seeing a full-scale version would be cool.

Also, I kind of want to see the Exodar. Giant crystalline half-shattered city-spaceship just sounds like something that would be cool, too.


@MATTHIASSMED ASKED VIA TWITTER:

I’m fairly sure there are instances of demons being killed outside the nether, so why are Blizzard suddenly doing a 180 on this

There aren’t. Any demons that have been killed outside of the Twisting Nether haven’t really been “killed,” they’ve been sent back to the Twisting Nether. The only exception to this was Archimonde, who we clearly saw die in Warcraft 3. Except he wasn’t actually an exception, we just assumed that he was. Whoops, our bad, but it just goes to show that trusting any kind of knowledge relating to demons is, all in all, a terrible idea.


XEDERYA ASKED:

Since timewalking dungeons scale down your gear, can you sub in lower level gear for the dungeon? As in, can I use my legendary glaives during the BC timewalking dungeons or Shadowmourne for the LK ones?

Yes you absolutely can and you should! You could even take your glaives into the Wrath dungeons if you wanted to. But keep in mind all this old gear from prior expansions scales down — it doesn’t scale up. So you can take the glaives into a Wrath dungeon, but don’t expect to see the stats change on them. Honestly the Warglaives are good enough that you could probably get away with it anyway.


@ISTREDD ASKED VIA TWITTER:

Do you think Blizz will ever increase difficulty of content, especially questing? It’s either completr casual now, or mythic.

Questing isn’t really one of those things that has a difficulty level — and the term “difficulty” is really hard to quantify, especially with something like questing. How do you make questing more difficult, exactly? Do you make the mobs tougher? Do you hide quest objectives? Do you make people do jumping puzzles to get to items? Do you just cram in more quests, or turn down the XP gain so it takes longer to level?

All of these things might actually extend the questing experience, but they don’t necessarily make it more “difficult,” and for many players, they actually make the leveling experience less fun. It’s easier to change the difficulty in something like a dungeon or a raid, because it’s a contained area with a contained series of things to do in a particular order — you don’t have to worry about someone striking out and taking their own weird, wild path through whatever you’ve designed.

So no, I don’t think they’re going to increase the difficulty of questing, because it’s not really something you can easily define or do. I think they’ll probably continue doing what they’re doing, letting the leveling be a vehicle for delivering story and engaging gameplay, and letting the dungeons and raid sit at the top as the “difficult” content.


@JOOMZDABOOMZ ASKED VIA TWITTER:

Do you need to complete naval missions to get new ones?

Nope! Although the naval missions do tend to stick around if you don’t do them, I’ve noticed. But it doesn’t seem to be stopping new ones from popping up on my map at all.


CRAZYMAN157 ASKED:

If they do TimeWalking Raids, do you think they’ll bring back Tier 3 Nax?

I doubt they’d bring back old content that has since been removed from the game — if they ever did decide to apply the Timewalking feature to raids, it’d probably just be the Naxxramas revamp we got with Wrath of the Lich King. I could, however, see them adding those removed tier sets as bonus rewards from the raids themselves. That would actually be pretty cool!

That’s it for today’s Queue — if you have any questions you’d like to see answered, be sure to leave them in the comments below!

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