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The QueueMay 7, 2016 12:00 pm CT

The Queue: I’ve seen some things

Welcome back to The Queue, our daily Q&A feature for all of Blizzard’s games! Have a question for the Blizzard Watch staff? Leave it in the comments!

I completed the Alliance portion of the Broken Shore event earlier this week on the alpha, and emerged…different than before. For one thing, my hair was never that color. Also, I appear to have lost most of it. And apparently my poor character was so appalled by the goings-on that she decided to plaster her face in leather. Alpha’s kind of weird. Let’s get to your questions!


VALENCEMAGI ASKED:

Q4tQ: Do you think Illidan is going to march past Malfurion’s house a few times, waving the double deuces at him the whole time? I would.

Fun story, and not really a spoiler — we have yet to see Illidan anywhere on the Legion alpha. Or at least I haven’t seen a peep out of him yet. But based solely on what I read in the Illidan novel, I honestly don’t think he would. He doesn’t seem to care about his old life at all, or the people he left behind — he’s far more concerned with what he’s working on. It’s way more important than his stinky-pawed-eagle-feathered-deer-hat brother ever was.


TIMOTHYENDER ASKED:

What makes the leveling of a character “broken”?  You mean levelling a toon FAST? ‘Cause the last thing I want is fast leveling.

It’s mostly the order in which you acquire spells. Some of those really early spells you get can’t actually be used for anything because they apply to a spell you don’t have yet, and won’t have for quite some time. Group healing is really funky at early levels, and some healers don’t have enough in their introductory toolkit to keep people alive.

And then there’s just the pacing in general — each zone has a cool story, but it’s not a story you ever see the end of. Even without heirlooms or other items that increase your XP gain, you still end up out-leveling the zone and moving on before you “finish” it. All of which piles together to create an experience that feels largely disjointed at best.


ANDREIOS ASKED:

Following up on my shaman questions, I’m forced to wonder: what really is the point of Far Sight? I assume shamans have it because the Far Seer/Thrall had it in WC3. There it makes total sense: it provides knowledge of the enemy’s activities, and knowledge is power to defeat the enemy. But in WoW, what’s the point? I can see up the hill – yippee? Have any of you been able to use it practically in WoW? Raiding, questing, PvP – I’m open to any remotely practical tale.

Far Sight is super useful! I use it primarily for snagging cool screenshots, which doesn’t really have any effect on gameplay, but I’ve also used it to scout ahead. You can chain cast Far Sight to hop from point to point — which is pretty useful in situations with complicated pulls, situations where you’re trying to keep an eye on a patrolling pack, or even in PVP, where you can use it to scout around the map or check the opposing team’s flag room for defenders from a convenient and safely hidden spot.


HELDTHELINE ASKED:

Q4tQ: If you’ve been playing Overwatch, what characters are working for you? (And I’d be interested to know if/how it relates to WoW. Do you tank in both? Is healing your calling? Or are you trying out something completely different than what you normally do?)

Oddly enough, the tank classes seem to work best for me. I say oddly because every other game I’ve played, I’ve loved playing the stealthy or fast-paced snipers and assassin types. But with Overwatch, I like the characters that have a little more survivability. Winston and Reinhardt are my two favorites, but I like playing with Bastion and Mei, too.


GALDWYNN ASKED:

Q4tQ: I have some dust burning a hole in my Hearthstone wallet.  I have Yogg and obviously C’thun.  Is there any must have legendaries from WotOG?

I asked Matticus, our local expert, and he had the following suggestions:

In no particular order:

  • N’Zoth: Neutral, and provides a powerful win condition in deathrattle themed Paladin, Rogue, and Hunter decks
  • Twin Emperor Vek’lor: Has been stylistically referred to as the new Dr. Boom. Getting C’Thun to at least 10 attack is laughably simple. Guaranteed staple in any C’Thun oriented deck.
  • Fandral Staghelm: Excellent option in Druid based decks. His ability also doubles as a built in taunt and provides a nice turn 4 option (or you can get him out earlier with Innervates).
  • Ragnaros, Lightlord: Virtually required in the new Paladin N’Zoth deck. Gives you much added longevity combined with Forbidden Healing allowing you to go head to head with other control decks and out last them.
  • Princess Huhuran: If you still have extra dust, consider her highness. She can be played on curve even without solid Deathrattle drops on board.
  • Xaril: Want to play Rogue? You’re going to want Xaril. This insect isn’t in your deck because it’s a 3/2. It’s more for the two random Toxin cards that can affect the board.

CHRTH ASKED:

Q4TAP*: For the Wardrobe, are there reputation requirements to wear a tabard or just to unlock it?

We don’t know, and we probably won’t know until we can do character copies and test it with characters that have the reputation, and the tabards.

That’s it for today’s Queue — if you have any questions you’d like to see answered, be sure to leave them in the comments below!

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