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The QueueJan 8, 2017 12:00 pm CT

The Queue: Good priorities

Welcome back to The Queue, our daily Q&A feature for all of Blizzard’s games! Have a question for the Blizzard Watch staff? Leave it in the comments!

Jemma Wilson has her priorities straight. Giant glass, good wine, cheese tray, giant ubiquitous whale meat painting…who cares about the Legion? Life is good.

In other news, I still want a print of that painting for my office.


MISTAH JAY ASKED:

Q4tQ: Any notable Undead (besides Putress) you want to see playable in Heroes?

I’m thinking that Lord Godfrey could make an entertaining addition, but he’d have to have some pretty cool tricks up his sleeve to compete with the other ranged/shooter heroes already available. I also wouldn’t mind seeing Lilian Voss, but that’s just because I like Lilian. Grand Apothecary Putress would be an awfully fun addition, though — or Professor Putricide, but honestly I’d prefer Putress just for the voice acting alone. David Lodge voices a lot of notable characters (Nazgrim, Tichondrius, Hamuul Runetotem, among many others), but I really loved his take on Putress the best. The Wrathgate cinematic still creeps me out every time I see it.


ENO ASKED:

Just did the amusing Illidan scenario again in Black Temple. Is there any story behind the “Uber Town” guild under the “players’” names? Is that the name of the guild that got world first on killing Illidan back in BC?

Uber Town was first seen in the quest Welcome to the Machine, as the guild that notable Azeroth citizen Johnny Awesome belongs to. You can even see Johnny in the raid — he’s in the back. AFK. If you look closely at the other raid members, you’ll see some other notable names hidden away in there as well, including a couple of Scarab Lords. Weirdly enough, although Uber Town is a Horde raid, there’s a Night Elf in it.


USAGISENNIN ASKED:

Q4tQ: Do you think movies based on video-games have some really unfair and contradictory expectations placed upon them. Everyone goes in thinking they’re going to be bad (not unjustified given history), but then people walked out shocked that it wasn’t Citizen Kane and blast them on forums.

Lets take Warcraft for example. There were some really low expectations going in, and it had some problems, but I thought it was a generally fun movie with some excellent moments. However instead of the warm reviews and thoughts of maybe game based movies are turning around various critics just eviscerated it. I think one called it worse than Battlefield Earth.

Even if you couldn’t get super invested in it then I would think it would be better categorized more as a forgettable action fantasy summer blockbuster.

So, is it just me or is there a real double standard at play here? A video game movie must now not only live with a terrible stigma, but can’t avoid it by being just ok. It now has to be some kind of illdefined ideal.

I think that it’s extraordinarily difficult to make a movie that both manages to satisfy fans of the game, and also appeal to people that don’t play the game. I also think that the majority of film critics fall squarely into that second category — they don’t play the game, they’ve never played the game, they don’t particularly want to play the game, and they might just be the teensiest bit grumpy that they have to watch a film about a game they’ll never play. The problem with these kinds of movies is that you’re trying to appeal to both of those audiences, and in doing so, you kind of alienate them both, to a degree. Warcraft is a gigantic franchise, with an equally gigantic amount of involved story. For those of us that have been playing for years and years, that story isn’t too difficult to follow. For people who have never played the game before, it’s a monumental amount of story to wrap your head around, particularly in a two-hour film.

I think that Warcraft did a pretty great job taking a chunk of that story and making it manageable. Was it the world’s best piece of cinema? No — but uh, it doesn’t really have to be Oscar-winning material, really. It just has to be entertaining. Did it follow the Warcraft story exactly? No — it had its own interpretation of the events, and I liked that interpretation. It was cleaner, it had some different characters in it, it hit all the important notes it needed to hit. I will say that the film was slightly confusing on first viewing. On second viewing, it improved dramatically.

I think that at the moment, video game films are sitting in the same place comic book films were sitting at before we started getting a ton of really good comic book films. People don’t really go out of their way to see them, they’re viewed with a certain amount of disdain. I think if we start getting a bunch of good video game movies out in a row, the genre could go where comic book films are now sitting, raking in all kinds of money. It’s just that nobody seems to have hit that perfect balance between satisfying video game fans, and telling a story evocative enough to interest everyone else just yet.

That said, I think the Mass Effect series would make a really killer set of movies.


TYLER BLAIR ASKED:

Q4tQ: What is the status of blizzard letting us use wow tokens for race changes/faction changes etc? Really want to change to my shaman from draenei to dwarf but don’t want to spend money on it.

It was stated at BlizzCon that the WoW Tokens were intended to be used with a variety of services. They were released with just gametime only in order to see if they’d work smoothly, is all. In other words, Blizzard fully intends to implement that at some point in the future, but other than that, we’ve got no new information. If you want that race change done sooner rather than later, you’re going to have to pay real money for it. Otherwise, sit tight, and hopefully we’ll see it soon!


DAMION PSEUDONYM ASKED:

Q4tQ: I feel like we need a new ranged-only class. All of the “hero” classes have been melee-tank (DH, DK), or melee-hybrid (monk) classes. I get that all classes have to have some kind of utility now, so what would a new ranged-only class look like?
Tinkers? Terrain-control oriented by setting bombs and turrets and robots, while also dealing out ranged damage with guns?
Bards? Ranged control (i.e. using mobs against other mobs, or redirecting player activities) with a side of heavy buffing minor healing?
Virmen Flinger? Chucks bunnies?

I’ve always liked the idea of a Bard class, myself — a class built around buffing and debuffing, enhancement, and just being spoony as all get out. But I could also see some kind of Runemaster class as well, given how many mobs we’ve seen effectively using runes over the years. The problem with creating another ranged class is how exactly do you make a ranged class, without it feeling like the ones we already have in game? We’ve got several different kinds of spellcasters already. Ranged melee attacks are pretty well covered by the Hunter class. So what’s left? I do like the idea of a Tinker class with turret and robot damage, though. We haven’t really seen anything like that before — sure, Engineering is a thing, but it’s never really been used just for combat.

That’s it for today’s Queue — if you have any questions you’d like to see answered, be sure to leave them in the comments below!

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