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The QueueMay 7, 2017 12:00 pm CT

The Queue: Walking in a mini wonderland

Welcome back to The Queue, our daily Q&A feature for all of Blizzard’s games! Have a question for the Blizzard Watch staff? Leave it in the comments!

If you haven’t used the Whole Body Shrinka’ and taken a stroll around Dalaran, I highly recommend it. There’s nothing like being a few inches tall to make all those little details in the scenery really stand out. It kind of takes the phrase “fresh perspective” to a completely different level, doesn’t it?


CHRISTOPHER JAY CAMPBELL ASKED:

What is it, exactly, that demon hunters think they sacrificed? Sacrifice means you voluntarily give up something. Near as I can tell, most demon hunters had pretty much lost everything before they decided to become demon hunters. They had nothing left to sacrifice.

Everything. No really, everything — everything that they are. Part of the process of becoming a Demon Hunter is taking the spirit of a demon within yourself. It’s bound to you, forever. There’s no getting rid of it, you’re fundamentally changed as a result. Demon Hunters willingly go through this ritual because yes, they’ve lost everything they hold dear. But here’s the thing — they go through it because they desperately want to devote themselves to the destruction of the Burning Legion. The Burning Legion composed of demons just like the one they’ve bound within themselves. Even if they wipe out all of the Legion’s armies, they still have one last set of demons to fight — the demons within. They’re basically signing themselves up for a very personal kind of suicide mission.

When the war is over, the heroes of Azeroth will presumably get to return to their homes and their normal lives. Demon Hunters don’t get to go home. They don’t get to reestablish a normal life. They’re not normal anymore. And if they really want to wipe out the entirety of the Burning Legion, that means that one day, they’re going to have to destroy the only army of demons left — the demonic spirits that reside within their own bodies, eternally bound together. There’s only one way to do that.

…it’s kind of grim when you think about it.


LOCKENGWEN COMMENTED:

I thought I had read here that BT timewalking rewarded ilvl 850 gear for 110’s plus timewalking badges… However I was just perusing wowhead and they are saying you get ilvl 900 gear at 110.. so that makes it more worth it. whew! was a bit dissapointed before tbh

Keep in mind that the system is still in PTR testing, has not been implemented, and is not finalized. These kinds of things can and will change over the course of development. That pretty much applies to everything in both betas and on the PTR — nothing’s final until it’s released. Any answered questions regarding PTR or beta content pretty much have to be taken with a grain of salt, because those answers are always subject to change.


MISTAH JAY ASKED:

Q4tQ: Do we know if Kil’Jaeden had any communication with Helya when making the Lich King and the Scourge?

Nope! I can’t really see why he would’ve, either. Kil’jaeden created the Lich King when Nerzhul tried to escape Draenor after his ill-fated attempt at mass portal summoning threatened to tear the world to pieces. He hopped a random portal to try and flee, but was immediately intercepted by Kil’jaeden, who proceeded to tear Nerzhul’s body to pieces and encase the old Shaman’s spirit in a block of ice. None of this took place on Azeroth. The Lich King was sent to Azeroth after he’d been created, but his creation had nothing to do with Azeroth or Helya.

I can’t imagine Helya was particularly pleased about the Lich King horning in on her territory, either.


TIM HARRISON ASKED:

Null Sector, from Overwatch’s Uprising event, are called an Omnic supremacist group. The enemies that appeared in-game seemed much more like regular robots, like Bastion (including using bastions). They don’t look like Omnics as they are depicted in the art (or by Zeynetta) but are still referred to as Omnics. Are the enemies just drones? Are they combat bodies?

The term “omnic” is pretty much synonymous with artificially intelligent robots. The main reason they’ve got the omnic moniker is because they were mass-produced by omniums, facilities created by the Omnica Corporation. It’s a catch-all term for all artificially intelligent robots out there, regardless of what they happen to look like.

Omnics were originally created for a variety of different tasks, and it’s apparent that they also came in all different shapes, sizes, and intelligence levels appropriate to performing whatever task they were designed to do. Bastion units were created for peacekeeping purposes and combat situations. When the Omnic Crisis began, the omniums churned out mass numbers of these units for their armies.

Now we’ve been told that after the Omnic Crisis ended, most of these Bastion units were destroyed. But it’s apparent that either Null Sector simply discovered a number of these units, or they had some kind of access to an omnium where more could be produced. Either way, the Null units you ran into in the Uprising event weren’t exactly the smartest tools in the shed. But they were tools — basic infantry units.

Also worth noting — we never discovered who was behind Null Sector. With no real clarification out there, I think we can safely assume that the smarter omnics in charge were deliberately staying away from the front lines.


LOTHARFOX ASKED:

Going off the demon hunter’s high-and-mighty “they have to suffer like no one else does,” which class to you feel would the hardest to be (not to play, but if you personally became that class)?

Death Knight. I mean…you have to die in order to do it. It’s right there in the title and everything. Demon Hunter would probably be runner up to that though, considering you have to defeat and consume the heart of a demon and then witness things so overwhelmingly horrifying that you instinctively gouge your own eyes out when confronted with it.

That’s it for today’s Queue — if you have any questions you’d like to see answered, be sure to leave them in the comments below!

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