Feel the night fever with Hearthstone’s Party Portals! Tavern Brawl
Fire up the Disco ball and let’s head back for one (more) night in Karazhan with Hearthstone’s Party Portals! Tavern Brawl. We’re going to have a a wild and random time. Who knows who’s going to crash this party? Let’s break down the basics.
Party Portals! Tavern Brawl 101
- Name: Party Portals!
- Description: The Medivas are putting on a special show, and you’re the star! Summon minions with various portals to create a most excellent performance.
- Fun level: 6/10
- Difficulty: 5/10
- Replayability: 9/10
- Format: Wild
- Type: PvP
- Deck: Provided
- Rewards: 1 Year of the Phoenix pack
There’s nothing to pick this week — just hit the Brawl button and you’re Medivh, whether you own the skin or not. Your deck is made up of various “Portal” cards, plus some custom cards for the Brawl. You also get a custom minion on the board. While each has a different name and unique art, their effects are the same: They reduce the cost of your portal cards by 1.
The Portals have a variety of random effects
Here are all the Portal cards included as part of this Brawl and what they do:
- Unstable Portal – Add a random minion to your hand. It costs (3) less.
- Maelstrom Portal – Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.
- Silvermoon Portal – Give a minion +2/+2. Summon a random 2-Cost minion.
- Ironforge Portal – Gain 4 Armor. Summon a random 4-Cost minion.
- Moonglade Portal – Restore 6 Health. Summon a random 6-Cost minion.
- Firelands Portal – Deal 5 damage. Summon a random 5-Cost minion.
You have also have access to a custom Party Portals! This will summon one of four custom minions for this Brawl:
- Mime – 5/6, Always silenced.
- Party Elemental – 3/2, summons two copies of itself (assuming there’s board space).
- Romulo – 3/4 with At the end of your turn, restore 3 health to your hero.
- Red Riding Hood – 3/2 with Taunt. Deathrattle: Enemies can’t attack this turn.
How to win the Party Portals! Tavern Brawl
Observant readers will no doubt notice how often the word “random” has appeared in the description of the Brawl. While there are many random elements, there’s a bit of strategy that will help you get those wins.
You need to prioritize using your minions to clear the others player’s minions. Face is the place eventually, but only after you have control of the board. There is plenty of life gain from Ironforge Portals or Romulo. Don’t hesitate to use your Moonglade Portal on a minion instead of your Hero. When you attack your opponent’s minions, try to not leave your minions with 1 health. You’re just asking for a Maelstrom Portal to clear your board, or for your opponent’s Hero Power to finish it off.
Red Riding Hood is more powerful than she looks. Once she dies, your opponent can’t take any further action. It’s one of the few ways to swing tempo back if you’re behind. If the opposing player has multiple Taunt minions, kill the others first, then kill their Red Riding Hood last.
As usual, persistence pays off
I’m not usually a fan of Brawls with this much randomness to them, but I’ve enjoyed my games this week. Despite all the randomness to the Brawl, there are fun strategic decisions each turn as you try to make the best trades while also putting pressure on your opponent’s face.
The Brawl is a good way to knock out quests like “cast 20 Arcane/Fire/Holy/Nature spells” or “play as a Mage.” Keep queuing and eventually, you’ll should get the pack.
Originally published August 20, 2020, updated September 15, 2021
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