Battle for Azeroth raids now easier for solo players
Hidden in the recent World of Warcraft Dragonflight 10.2.7 patch were long-awaited changes to many Battle for Azeroth raids to make them easier for solo raiders to finish achievements and farm transmog. Many of these raids were originally designed to have very specific conditions met often requiring multiple players (for example, Vexiona’s Terrifying Presence), and a few bosses had tricky mechanics — attempting to kill N’Zoth without the legendary cloak Ashjra’kamas, Shroud of Resolve would result in instant madness, which means you certainly aren’t killing N’Zoth.
These older mechanics made soloing some fights extremely difficult (or impossible), so much so that even two expansions later BFA raids were not being solo’d very much at all. In particular, Mythic difficulty on these fights has been unobtainable for the majority of players. Players have frequently requested this and Blizzard finally delivered with serious nerfs to many encounters, followed by further nerfs to Mythic N’Zoth and G’huun in a hotfix to further help solo players attempting those fights.
Here are the changes to Battle for Azeroth raid bosses to make them easier to solo:
Uldir
- Mythrax: No longer casts Oblivion Sphere and while Critical Mass still casts, Mythrax now enters Phase 2 regardless.
- G’huun: No longer roots players with Power Matrix, and the Orb no longer applies a slow effect, and you also only need one dunk of said Orb per side of the arena to trigger Phase 2.
Battle for Dazar’alor
- Opulence: No longer gains Hoarded Power buffs after casting Hoard Power, making it easier to avoid being utterly destroyed before you have a chance to do anything.
- Conclave: Duration of Crawling Hex has been reduced to 5 seconds from its original 30 seconds, and Loa’s Pact has been removed.
- Rastakhan: No longer gains the Zombie Dust Totem and the DPS check on the Bwonsamdi portion of the fight has been removed
- Jaina: You can continue to DPS Jaina during the Flash Freeze and Jaina doesn’t cast Freezing Blood.
Azshara’s Eternal Palace
- Queen’s Court: Separation of Power is no longer cast.
Ny’alotha
- Vexiona: Terrifying Presence doesn’t affect players during Vexiona’s Heart of Darkness ability.
- N’Zoth: You no longer have to worry about a debuff and can enter Mindgate to kill Psychus, and you will not be mind controlled when you reach 0 Energy. You do not need the legendary cloak Ashjra’kamas to complete the encounter without going mad. While you still gain the Gift of N’Zoth buff, you regain 30 Sanity after it ends instead of becoming a servant of N’Zoth. And you may use your Heart of Azeroth to restore you sanity as often as you like, with only a 15 second cooldown to deal with.
The Restless Cabal in Crucible of Storms remains a challenging fight to completely solo as Promises of Power can still stack high enough to one shot you before you can finish the fight. Immunity effects or other means to remove or delay stacks of the buff are still very helpful — so don’t expect every BFA fight to be easy now.
It’s good to see mind controls and other abilities that require multiple players to deal with being done away with, as it really seems odd that two expansions down the road we still couldn’t solo most of BFA’s Mythic raids while people are soloing Shadowlands more easily.
Personally I think the WoW Remix approach needs to be implemented for more older expansions so that we can make acquiring transmog looks easier going forward.
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