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Matthew Rossi

Matthew Rossi @MatthewWRossi — Matthew Rossi is a synapsid, perhaps descended from Cynognathus. He was born in Providence, Rhode Island, and grew up there before leaving to see the world and be mistaken for a sasquatch and/or minor singing celebrity in various locales. He currently lives and writes in Edmonton alongside his amazing and beautiful wife and their cats. He’s written three collections of speculative fiction, Things That Never Were, Bottled Demon and At Last, Atlantis. He loves playing warriors in World of Warcraft, barbarians in Diablo III, and he’s beginning to notice a pattern here.


What World of Warcraft role is in most need of an overhaul?

One of the oldest and most preserved paradigms in World of Warcraft is one it inherited from its predecessors like Ultima Online or EverQuest -- the idea of certain classes being good at one of three primary roles. Tanking, or the art of getting the ire of the various monsters in dungeons focused on you instead of the tasty healer in cloth booties; Healing, the aforementioned person in cloth booties who can channel some form of magic to heal the wounds of their fellow adventurers; and DPS, short for damage per second, a metric that tells you how much damage these players are capable of dealing in a second while fighting said monsters.

The Queue: Warcraft 4 should be hundreds of years after the events of WoW

One of the things the Elder Scrolls series does pretty well is carving out huge swaths of time between games. For example, The Elder Scrolls Online is set more than a thousand years before the events of Skyrim, with two eras having ended and started between them. Of course, the Elder Scrolls timeline is not what I would call uncomplicated, but it’s got nothing on World of Warcraft when it comes to complicated timelines.

But I really think that we should get a Warcraft 4, and I think it should be a game set hundreds of years after the game we have now, when the Horde and Alliance as we understand them are long gone and everything is different. Orcs and Humans staunch allies! Night Elves an expansionist power, the Forsaken and Scourge combined into a new faction called The Unliving ruled by Bolvar and Calia, all sorts of new stuff.

Let’s talk, Queue Believers.


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