This is a very hypothetical question based on two separate pieces of news happening concurrently, as well as that classic question: would you rather fight one horse-sized duck or 100 duck-sized horses?
Blizzard Entertainment has a long history of creating games highly personalized protagonists, heroes that we can relate to and root for.
If for some reason I can't play any of my stable of current games — be it World of Warcraft or Diablo 4 or Starfield or Cyberpunk 2077: Phantom Liberty or Baldur's Gate 3 -- I always have something to fall back on.
One of the things that's evolved over time in World of Warcraft, and is going to evolve more in The War Within, is that you can make choices about what you get up to in the game.
A game like World of Warcraft can easily dominate one's playing time, and a large part of its audience has it as their primary game -- or even as their only game.
As December rapidly approaches we're now hitting a standard lull in the gaming calendar, with the selection of new releases probably the thinnest we'll see all year -- although there are a couple titles I'm planning to pick up next month.
Player housing is a popular topic — we can't go a week without someone bringing it up — and it's also one of the few remaining icons of the players want this checklist, alongside the Dance Studio and dual-wielding pistols for Hunters.
Today is reset day for the North American WoW servers, and barring a last minute defeat of Tindral Sageswift and a vastly undertuned final encounter in Amirdrassil it looks like Mythic difficulty Fyrakk will survive the first week of Dragonflight Season 3.
We're trucking along with patch 10.2 and the Defenders of the Dream storyline.
World of Warcraft Classic's upcoming Season of Discovery is putting a new spin on Classic Azeroth by adding Discoveries, a new exploratory reward that leads to new class abilities through a rune engraving system, a different levelling experience, and re-imagined endgame encounters.