It's here at last, y'all -- the long awaited Diablo 2: Resurrected remaster of the classic Blizzard game is officially out.
The other day I was talking about how I miss Scenarios from Mists of Pandaria and I realized that one of the reasons I miss them is the fast queues -- that you could get in as soon as you had three players.
This is one of those moments I've speculated about for years but didn't expect to happen.
How many alts can you play and enjoy in an MMO?
I took a bit of a break from World of Warcraft when the Activision-Blizzard lawsuit from California's DFEH happened -- while I still believe in supporting the dev team and I still enjoy WoW as a game, I needed some time away from it and also there were other games I was playing anyway.
Is the fact that we still don't have player housing a case of something the World of Warcraft team just doesn't want to do?
What other old content could Blizzard update and what cool rewards could they give us for doing it again?
Look, I'm very excited about the new Mage Tower and I think it's great that we're getting new cosmetic rewards for doing it again in Legion Timewalking.
One thing the Diablo series has always been hit or miss on is story -- there are some amazing moments in all three of the current games, but some real clunkers too, and I'm still mad that Leah just gets her body stolen and presumably her soul sent to the Burning Hells and we never do anything to help her or even find out for sure if there's anything left of her.
I keep thinking about how, from the end of Legion and into Battle for Azeroth we added ten playable races to World of Warcraft and nobody batted an eye.
I've been thinking about this one for a while -- with timewalking basically extending the life of various dungeons in World of Warcraft almost indefinitely, there's a lot of cool stuff in there, and it scales up to level -- what if we could run old raids with a group of five players and get loot scaled for the current expansion, perhaps even run those raids as Mythic+ dungeons?