In my previous column, I discussed figuring out how many officers you actually need to help you run your guild.
Guild structure is a fluid thing in World of Warcraft.
In the last column of Officer's Quarters, I provided tips on dealing with someone who implies they know more about how to run your guild than you do.
When longstanding members decide to depart, how do you break the news to the guild?
BlizzCon dropped quite a few bombs on the WoW community: classic WoW realms, game-wide level scaling, and a new expansion.
Raiding can be hard work, but it's so much worse when you're not enjoying your class.
Of all the aspects of guild leadership, the one I'm asked about most frequently is recruiting.
With the Tomb of Sargeras recently released, many guilds are still progressing through their difficulty of choice. Here are ten tips to help officers, and especially raid leaders, guide their guilds to victory against the Legion!
The Tomb of Sargeras is open and guilds are now firmly into the progression phase of a new raid zone. This week, a raider asks if it's worth making that extra jump to Mythic difficulty.