Overwatch 2 is finally out — the wait was very long, but the PVP experience of the game is now playable, with its three new heroes (Sojourn, Junker Queen, and Kiriko), a new game mode, several new maps, and an assortment of other changes, including the shift from 6v6 to 5v5 -- which is actually far more impactful than it may sound.
Overwatch 2 is releasing with several new base skins for the old heroes, in addition to some exciting new ones available in the Battle Pass and the Watchpoint Pack.
Season 1 of Overwatch 2's Premium Battle Pass has a ton of cyberpunk-themed rewards on offer for players -- provided you work or pay your way through 80 tiers of play first.
In Overwatch 2, every single support hero feels a little different to play for a simple (albeit indirect) reason: the change from 6v6 to 5v5 means that there's only one tank per team now.
What would you think if World of Warcraft adopted a Battle Pass system? What would you want out of it?
World of Warcraft still functions on the "expansions supported by patches" model, where we'll receive 2-3 major patches (and some accompanying minor ones in between) throughout the course of an expansion, then pay for a new expansion up front and repeat the cycle all over again.
A new hybrid map called Paraíso is coming in Overwatch 2.
Today Overwatch brings down its servers forever.
We thought that the final Overwatch Anniversary Remix event would be the final opportunity to spend in-game money on cosmetics, but Blizzard is opening up the vault one last time for the Overwatch Credits Last Chance Event from September 13 through October 2.
New to Overwatch 2 is the shop where you can purchase additional cosmetics for your favorite heroes.
While playing many Damage Heroes will feel like coming home when you start playing Overwatch 2, there are definitely some changes to how Damage Heroes work worth noting.