The Queue: Surprise!
Hello, dear readers! Didn’t expect to see me today? Well, that’s on you. Editors show up where and when they want, where and when they are least expected.
Let’s Queue.
WoW Remix: Mists of Pandaria increases Thread and Bronze earnings, plus easier Emperor Shaohao reputation
The Queue: Reach for the Sky
Dear Blizzard,
Why not add Skyreach as a choice on the same node as Rushing Reflexes at the bottom of the Monk talent tree?
I don’t mean the critical strike component, by the way — remove that. Make Skyreach an ability that’s all about dashing players to their next target, and nothing else. Rushing Reflexes, which is being added to the game, seems to serve the exact same purpose anyway — but based on the testing we’ve done so far, it gives you nowhere near the same sense of control about picking and approaching your intended target.
Sincerely,
a Monk player who finds Skyreach an extremely fun and useful ability, and sees no reason why it can’t be optional for those who enjoy it — rather than outright removed. (Trying to put the cat back in the bag feels awful for everyone involved: you, the cat, the person who’ll have to treat your infected scratches later, everyone.)
15 demos from Summer Game Fest and Steam NextFest worth checking out
The schedule for testing the Nerub-ar Palace raid in The War Within beta is up!
Okay, I apologize for calling it vaporware: Here’s the Dragon Age: The Veilguard gameplay preview (and it’s pretty good!)
Diablo 4: Vessel of Hatred will reintroduce Mercenaries to the game
The Queue: Let’s get it done
I know Kal’s written about this before in his Queues, but I just have to shout out the whole parallel buddy work thing in Spirit City. In conjunction with the pomodoro timer, I’m more productive than ever before!
This is The Queue, our daily column where you ask us questions and we have the answers. Yep, that’s right, so productive I don’t even have a witty rejoinder.



