What is Wizards of the Coast planning for its multiverse? Hints suggest the future of the game could be in the past
We've been hearing a lot about what's coming for Dungeons and Dragons, and though we can't say exactly what's on the horizon for the game, we can make some informed guesses.
Chris Metzen’s Auroboros D&D setting raised nearly a half million dollars on day one of its Kickstarter
Kickstarter has become one of the biggest ways to promote self-pub or small publisher TTRPG projects, and the latest project from Chris Metzen's Warchief Gaming has proved the power of an established creator with a fanbase, because Auroboros: Coils of the Serpent has been out for almost a day and it's made almost $550k US as of this writing -- solidly eleven times its funding goal of $50,000.
Dungeons and Dragons, as a tabletop RPG, has certain rules to allow you to design the character you want.
If you're interested in getting started playing Dungeons and Dragons (or indeed, any pen and paper roleplaying game) it can seem somewhat daunting, especially if you've never done it before.
Playing Dungeons and Dragons, if you're not running the game and thus playing the role of Dungeon Master, you're likely playing a character.
There's a tradition behind Wizards of the Coast's Unearthed Arcana which goes all the way back to the original Advanced Dungeons and Dragons line of games, before even 2nd Edition AD&D or the consolidation of both lines into what we called 3rd Edition.