One thing the Diablo series has always been hit or miss on is story -- there are some amazing moments in all three of the current games, but some real clunkers too, and I'm still mad that Leah just gets her body stolen and presumably her soul sent to the Burning Hells and we never do anything to help her or even find out for sure if there's anything left of her.
If I were making my dream Diablo game, I know it would bring back the original trio of classes from the original Diablo and update them for a modern audience -- since Diablo 4 has both the Rogue and the Sorceress, it essentially has two of the three, although in the original game it was the Sorcerer, the Sorceress having been added in D2.
There was no BlizzCon in 2020 due to the pandemic, but BlizzConline earlier this year was a sort of replacement for it.
Diablo 3 is one of the best games ever made.
Exploding waves of demons.
Let's start with a question -- what is the first word that comes to mind when you think of those beautiful Diablo 4 demos from BlizzCon 2019 and clips from BlizzConline?
When Diablo 4 was announced in 2019, the big consoles were Xbox One and PlayStation 4, and the game was going to support both of them.
This may sound like a weird thing to ask, but I've been thinking about Diablo 4 and how the Action-RPG has evolved over the years, and how the storytelling on games like Diablo 2 and Diablo 3 centers the player and their choices.
We have Diablo 2 Resurrected, Diablo Immortal, and Diablo 4 all in development while Diablo 3 is still in active production with Seasonal play an ongoing endeavor.
We've been eagerly awaiting more information about PVP in Diablo 4 ever since it was announced at last year's BlizzCon.