DnD
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Podcast
Tavern Watch Plays Weirs 12: Wrapping it all up with a dragon-shaped bow
In the final episode of Into The Weirs: mysteries are revealed, dragons are fought, pirates are recruited, and lava is hot. Who lived? Who died? Who…
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Discussion
What hooked you on fantasy as a genre in games, books, or other entertainment?
If you play World of Warcraft, you’re delving into a world of fantasy and magic. But what drew you to the game? I’m presupposing that you…
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Podcast
Tavern Watch Plays Weirs 11: And one magical orb to rule them all
In the penultimate episode of Into The Weirs, the party does the body swapping dance courtesy of a magical orb. Is there a better way to…
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Podcast
Tavern Watch Plays Weirs 10: The undead baby dragon amalgamation of your nightmares
As we begin to wrap up our homebrew D&D campaign, Into The Weirs, the party faces down a monstrosity composed of undead dragon babies, enters the…
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Podcast
Tavern Watch Plays Weirs 09: The pros and cons of adopting a dragon
As we enter into the home stretch of our homebrew D&D campaign, Into The Weirs, the party sets off for an ancient citadel, but along the…
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Podcast
Tavern Watch Plays Weirs 08: Battling an Elder Brain Dragon for fun and profit
In the latest play session of our homebrew D&D campaign, Into The Weirs, the party gets an unpleasant surprise courtesy of the Deck of Many Things…
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Podcast
Tavern Watch Plays Weirs 07: Missing vital organs is never a good sign
In the latest play session of our homebrew D&D campaign, Into The Weirs, the party find a local whose innards have been harvested and this leads…
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Podcast
Tavern Watch Plays Weirs 06: Getting into a jam with Ochre Jellies
In the latest play session of our homebrew D&D campaign, Into The Weirs, the party escorts a magical fountain to a new town, but not before…
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Podcast
Tavern Watch Plays Weirs 05: How to train your Kobold in three easy steps
In the the latest play session of our homebrew D&D campaign, Into The Weirs, the party goes from home owners to shopaholics dragging their adopted Kobold…
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