As Blizzard and other game studios push further and further into gaming as a social activity with group finders and random grouping, I grow profoundly and deeply anti-social and I play video games to avoid interacting with strangers.
Nobody ever thought the question "Where we droppin' boys?" would have referred to a Tetris game where 99 players race to clear lines until they're the last one standing, but here we are.
If you're playing StarCraft 2 in multiplayer, you'll be interested to discover that Blizzard is making a major redesign to multiplayer in the tradition of patch 3.8.
Right now, it's fair to say that there isn't a single Blizzard game that doesn't at the least contain a strong multiplayer component.
If you're a big Titanfall fan who played the heck out of that game and were disappointed that it didn't have a longer single-player campaign and, like me, considered Overwatch as a potential replacement for that running and shooting itch you no longer had a way to scratch, it's still not going to happen.