The lore of any game is there to help the game be fun and engaging.
Every game has to think about its ludonarrative options -- the way its gameplay is used to tell a story vs.
This was originally published just for our supporters, but is now available for everyone.
Alex Afrasiabi is Lead World Designer and Creative Director for World of Warcraft.
Before I get started, no, I have heard nothing about a Diablo 4.
If you love Blizzard games, you probably love them for a variety of reasons.
Each of Blizzard's games approaches story differently.
Way, way back when I first started playing this game, I began on a PVE server.