Tavern Watch Plays
Tavern Watch Plays Weirs 09: The pros and cons of adopting a dragon
As we enter into the home stretch of our homebrew D&D campaign, Into The Weirs, the party sets off for an ancient citadel, but along the way meet a childlike dragon that may or may not be responsible for massive carnage.
Tavern Watch Plays One Shot: Serving gods – and looks – in the Exalted TTRPG
In this single-session TTRPG adventure, DM Matt Rossi takes Liz Harper, Liz Patt, Joe Perez, and Nick Marino into Exalted, a world of high mythic fantasy where they role play champions of the Unconquered Sun, the peerless warrior kings and queens of Creation itself.
Tavern Watch Plays Witchlight 10: This cave of gold coins couldn’t possibly be a trap
Welcome back to another Feywild adventure as our crew of D&D players continue their adventures through the ridiculous, but deadly fae realms playing The Wild Beyond the Witchlight with Joe, Matt, Andrew, and now Anne, with DM Liz.
Tavern Watch Plays Witchlight 09: In which Anne Stickney joins the crew
Welcome back to another Feywild adventure as our crew of D&D players continue their adventures through the Witchlight Carnival playing The Wild Beyond the Witchlight with Joe, Matt, Andrew, and now Anne, with DM Liz.
Tavern Watch Plays Weirs 08: Battling an Elder Brain Dragon for fun and profit
In the latest play session of our homebrew D&D campaign, Into The Weirs, the party gets an unpleasant surprise courtesy of the Deck of Many Things leading to a battle against an Elder Brain Dragon, a horrible aberration that spews tadpoles that can turn you into a mind flayer.
Tavern Watch Plays Weirs 07: Missing vital organs is never a good sign
In the latest play session of our homebrew D&D campaign, Into The Weirs, the party find a local whose innards have been harvested and this leads them down a trail to an unexpected confrontation.
Tavern Watch Plays Weirs 06: Getting into a jam with Ochre Jellies
In the latest play session of our homebrew D&D campaign, Into The Weirs, the party escorts a magical fountain to a new town, but not before there’s news of some no-good ooze.
Tavern Watch Plays Weirs 05: How to train your Kobold in three easy steps
In the the latest play session of our homebrew D&D campaign, Into The Weirs, the party goes from home owners to shopaholics dragging their adopted Kobold buddy with them along the way.
Tavern Watch Plays Witchlight 08: In which a Patreon supporter crashes the campaign
Welcome back to another Feywild adventure as our crew of D&D players continue their adventures through the Witchlight Carnival playing The Wild Beyond the Witchlight with Joe, Matt, and Andrew with DM Liz.
Tavern Watch Plays Witchlight 07: Seeking sanctuary in the Soggy Court
Welcome back to another Feywild adventure as our crew of D&D players continue their adventures through the Witchlight Carnival playing The Wild Beyond the Witchlight with Joe, Matt, and Andrew with DM Liz.