Unholy
Plaguebearer: Legion Death Knight talents and abilities in patch 7.0
Legion's pre-patch is nearly upon us.
Plaguebearer: The evolution of Death Knight mobility in Legion
In my previous Death Knight article, I outlined the functionality of mobility as a feature of gameplay in World of Warcraft.
Pushing the limit of the Endless Proving Grounds
Fragnance, a Swedish player hailing from the EU guild <Serenity>, decided to pit himself against one of the most unique challenges that the game had to offer: the Endless Proving Grounds for DPS.
Plaguebearer: Matters of mobility for Death Knights
As new builds unfold on the Legion alpha, adjustments, revisions, additions, and cuts continue to be made to various class toolkits.
Plaguebearer: Death Knight rotational changes in Legion
In my previous column I went over the basics of how AOE for all three Death Knight specs was shaping up in the Legion alpha thus far.
Plaguebearer: AOE damage for Death Knights in Legion
This article has been in the making for some time.
Plaguebearer: The redesign of the Death Knight rune system in Legion
After an initial deluge of information about system changes in Legion at BlizzCon, Blizzard is busy preparing the player base for followups in the form of class specific blogs.
Plaguebearer: Thoughts on Death Knight ability pruning in Warlords of Draenor
Continuing in the tradition of reflecting on the past while we wait for the inevitable tide of Legion news to break, today’s Death Knight column will be a retrospective look at some of the ways in which ability pruning worked out for the class in Warlords of Draenor.
Plaguebearer: Reminiscing on Death Knight fantasy and flavor
As the general lull in information about Legion continues, players are largely left to their own devices in attempting to piece together an analysis of what the expansion might bring.
Plaguebearer: A retrospective look at Death Knight level 100 talents
As is the case with the final tier of every expansion, we find ourselves in the midst of a lull.