What kind of person do you become when you've lost everything -- possibly even your humanity?
How do you get into the skull of someone who is not-so-recently deceased?
Last week we went a little more in-depth with the Demon Hunter class -- the lore and background of new Demon Hunters, what being a Demon Hunter really means, and some things to consider when creating one.
World of Warcraft: Legion is coming on August 30 -- and if you pre-ordered the expansion, you'll have access to WoW's latest class a little earlier than that.
We've talked a lot about developing your character and interacting with other players -- the nuts and bolts of roleplay, both the creation aspects and the writing aspects.
We had a pretty good question on this week's podcast regarding how to handle taking breaks in roleplaying -- whether or not you weave breaks from WoW into the narrative of your character.
The title of this column might seem a little odd to some.
When I first began playing World of Warcraft back in 2004, I didn't have a clear idea of exactly how to play the game.
Legion roleplay is shaping up to be slightly different than what we saw in Warlords as far as features that work with roleplay activities.
Sometimes, what you see isn't what you're actually supposed to be seeing.