How the giant Overwatch statues were made
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In the days preceding the launch of Overwatch, enormous statues of Tracer, Pharah, and Genji hit the streets of Hollywood, Paris, and Busan. Aiman Akhtar, a 3D Artist at Alliance Studio, has provided a behind-the-scenes glimpse at their construction from concept to finished product.
The process of creating the “Colossal Collectible” statues involved work in many different mediums — 3D modeling to turn Overwatch models into action figures, 3D printed to quickly produce the various pieces, hands-on work to clean, sand, and paint each piece down to the finest detail, not to mention the electrical work involved in the built-in lights and sounds. All told, a total if six different companies collaborated on the project. When fully assembled, complete with internal fiberglass support structure, standing platform, and inch-thick acrylic plastic case, each statue weighed upwards of 5,500 pounds. Shipping a three-ton statue overseas (along with a crew to assemble it on-site) is one hell of a task — and it had to be done with both Pharah and Genji. Tracer, at least, remained within Alliance Studio’s home state of California.
We highly recommend checking out the full write-up. Aiman Akhtar provides a brilliant look into what’s involved in producing such wonderful monstrosities.
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