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Matthew Rossi

Matthew Rossi @MatthewWRossi — Matthew Rossi is a synapsid, perhaps descended from Cynognathus. He was born in Providence, Rhode Island, and grew up there before leaving to see the world and be mistaken for a sasquatch and/or minor singing celebrity in various locales. He currently lives and writes in Edmonton alongside his amazing and beautiful wife and their cats. He’s written three collections of speculative fiction, Things That Never Were, Bottled Demon and At Last, Atlantis. He loves playing warriors in World of Warcraft, barbarians in Diablo III, and he’s beginning to notice a pattern here.


The Queue: Warcraft 4 should be hundreds of years after the events of WoW

One of the things the Elder Scrolls series does pretty well is carving out huge swaths of time between games. For example, The Elder Scrolls Online is set more than a thousand years before the events of Skyrim, with two eras having ended and started between them. Of course, the Elder Scrolls timeline is not what I would call uncomplicated, but it’s got nothing on World of Warcraft when it comes to complicated timelines.

But I really think that we should get a Warcraft 4, and I think it should be a game set hundreds of years after the game we have now, when the Horde and Alliance as we understand them are long gone and everything is different. Orcs and Humans staunch allies! Night Elves an expansionist power, the Forsaken and Scourge combined into a new faction called The Unliving ruled by Bolvar and Calia, all sorts of new stuff.

Let’s talk, Queue Believers.


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