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Matthew Rossi

Matthew Rossi @MatthewWRossi — Matthew Rossi is a synapsid, perhaps descended from Cynognathus. He was born in Providence, Rhode Island, and grew up there before leaving to see the world and be mistaken for a sasquatch and/or minor singing celebrity in various locales. He currently lives and writes in Edmonton alongside his amazing and beautiful wife and their cats. He’s written three collections of speculative fiction, Things That Never Were, Bottled Demon and At Last, Atlantis. He loves playing warriors in World of Warcraft, barbarians in Diablo III, and he’s beginning to notice a pattern here.


The Queue: I have no idea what this is

Look, all I know is every time Commander Shepard is going anywhere, these guys are in the way, and I feel ridiculously guilty if I run them over in the Mako or the Hammerhead. Why are they on so many different planets? Why do they have weird little arms up front of their legs? Can they pronate or supinate those arms? How useful are they, can they grip tools? Are they sapient beings? What’s the deal with them? They’re apparently called Space Cows, but… I mean, that’s not a cow.

People eat these things. That feels like a mistake.’

Anyway, this is the Queue. I don’t think that’s what a cow should look like.


What’s the best tie-in media for a video game?

The subtitle to this post could just be and why is it Arcane because Arcane is one of, if not the, best video game tie-in stories I've ever seen Yes, even better than The Last Guardian, my previous favorite. The Last Guardian is one of the best novels ever set in a game world, which may not be a surprise as it features characters like Medivh and Khadgar and is written by Jeff Grubb, longtime AD&D designer and author of the Azure Bonds tie-in novel, which introduced Dragonbait the Saurial and yes I admit it I loved that book because it made dinosaur people canon in D&D.

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