Tabletop RPG
What fantasy monster would you most want as a pet?
It's a Beholder, isn't it?
Here are some awesome TTRPGs you may have missed in 2021
There are a lot of games in the world, and nobody is going to know about all of them.
Why DMs should start small when building out new campaigns and settings
When you're planning to write your own unique Dungeons & Dragons campaign rather than a pre-made, fully-realized campaign -- also referred to as homebrew -- it can be incredibly fun to go hog wild on the worldbuilding.
House rules we like that you can steal for your own D&D campaign
We've talked about house rules before, and they are a big part of a DM's journey through learning how to run D&D games.
It’s good to play a variety of TTRPGs, not just D&D. Here’s why.
I am an ardent believer that not only is it fun to play a wide variety of TTRPGs, it can also improve your skill as a player or game master in every system you play.
More tabletop roleplaying games that aren’t D&D that you should play
With the holidays fast approaching, I figured now is a good time to list a bunch of RPGs you may not have played and give you something else to do with your rarely-visited relatives.
Yes, you should go ahead and make that weird character in your D&D game
You really want to play a Halfling Barbarian, or a Warforged Druid, or for whatever reason, you rolled a character with no stats above 11 and you really want to play it despite it being utterly terrible at everything.
How to DM the end of a long running TTRPG campaign
Not all Dungeon Masters will have the problem of having to wrap up a long-running campaign in a satisfying way.
Tavern Watch Plays D&D this afternoon as we come to the end of our current campaign and begin planning for the future
It's always a bit sad when a DM and their players come to the end of a Dungeons and Dragons campaign.
How important is the system you use in your TTRPG experience?
In tabletop role playing, a system is the codified rule set used to represent the world and the player's experiences of it. Dungeons and Dragons uses a system based around a d20 dice roll, with modifiers that change the possible spread of numbers you can successfully roll, and other dice to represent things like the damage dealt to characters or monsters in the game's combat system.



