Now that Battle for Azeroth has moved into its beta phase, players are curious to know what that means for class design going forward.
Last month I went over what we may see in the next expansion, based on what has and hasn’t worked during this expansion.
If you've been playing WoW for a while, you're familiar with the way each class sees design changes with the coming of a new expansion.
World of Warcraft's expansions have become known for their wide, sweeping changes, and systems overhauls every time a new one comes out.
We just got patch 7.2 a week ago and already Blizzard is talking about what's coming in patch 7.2.5, which is an encouraging sight if you're hoping for smoother content releases in Legion.
This week's edition of Encrypted Text isn't about Rogue class design or gameplay.
Looks like WoW's Rogues are about to get a lot roguier.
As we wander aimlessly through this slowly widening chasm between the announcement of Legion and the first major release of information about what new changes the game has in store for Rogues, now feels like a good time to stop, take a step back and look at the adjustments that Warlords of Draenor brought to our class.
Although we’re still in the middle of Warlords of Draenor’s final raid tier, it’s an exciting time as we begin looking forward to Legion and changes it might bring.
You've all clearly coated your keyboards with Feedback Poison, because the conversation in the comments section of the last Encrypted Text column was outstanding.