After the past sixteen years (going on seventeen) I've finally realized that I'm basically always going to be playing a Tank in World of Warcraft.
We've gotten a few new classes in World of Warcraft over the years -- Death Knights, Monks, and Demon Hunters -- as main features of Wrath, Mists, and Legion, respectively.
Encounters in the Uldir raid have mechanics which are more punishing to melee players than ranged.
Sometimes it feels like the new class gets the best version of a spell or ability or talent.
In many sports, handicapping is a commonly used term to place a certain team or person at a slightly greater disadvantage from the other team or person.
Setting classes aside, there are four roles World of Warcraft: tank, healer, melee DPS, and ranged DPS.