"I loved Arcane, but I would never play League of Legends." That particular opinion is one that I've heard a bunch of times recently -- apparently, it resonates with lots of us.
The rumors about the death of the MMORPG genre have been greatly exaggerated.
What Hearthstone could learn from the Mastery system in Legends of Runeterra: Empires of the Ascended
Empires of the Ascended, a new expansion for Riot's Legends of Runeterra digital CCG, is being released tomorrow.
If you thought the start of the Diablo Immortal technical alpha was going to be the biggest news on Thursday, think again.
If you've been following Hearthstone for the past year or so -- more specifically, since November 5, 2019, when the Battlegrounds mode was introduced -- you've probably noticed the steady decline in popularity of its once prominent Arena mode.
To the delight of many a card game enthusiast, Legends of Runeterra has just released its first expansion -- one of three to compose a set called Call of the Mountain.
What’s next for Legends of Runeterra, Riot’s Hearthstone-like digital card game? (And what can Hearthstone learn from it?)
I fully admit it: I'm having a blast with Legends of Runeterra.
Riot's new Legends of Runeterra card game has a lot in common with Hearthstone — enough to be of interest to many players of the Blizzard game.
While Hearthstone is a very solid card game, it's not the only one out there.