Titan Rune Dungeons
The fifth and final phase of Wrath of the Lich King Classic has finally arrived!
All Empowered Runes and their effects in Wrath Classic’s Titan Rune Dungeons — with Phase 4’s new runes now live!
Wrath Classic Phase 2 added Titan Rune Dungeons to the game, an optional difficulty modifier for endgame dungeons — and another difficulty was added when Wrath Classic Phase 4 launched on October 10.
Last week, Wrath of the Lich King Classic Phase 2 began, bringing with it pre-nerf Ulduar, Titan Rune dungeons, and the Argent Tournament grounds in Icecrown.
Wrath of the Lich King Classic's second phase of content is bringing back some familiar, highly anticipated activities and while some of these won't arrive exactly as some players remember them, one aspect will be entirely new -- Titan Rune Dungeons.
Wrath Classic's second of five phases --launching today, January 17 -- is expected to bring content originally delivered in patch 3.1, including the Ulduar raid and the Argent Tournament Grounds, as well as Season 6 of PVP.
Titan Rune Dungeons will add a “Heroic Plus” difficulty to Wrath Classic dungeons — now live on the PTR
Wrath Classic is adding a new difficulty to dungeons in Phase 2 with Titan Rune Dungeons, which allow players to gear up with 10-man raid level loot from Phase 1 — helping to keep Wrath dungeons relevant throughout the game. Blizzard has talked about increasing dungeon difficulty and improving loot before, originally calling it "Heroic Plus," but now the feature is live on the PTR for testing.