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Cory Taylor

Cory Taylor @CoryjTaylor — Cory comes from the Land of Ice and Snow, an avid Blizzard fan he's been hooked since Warcraft 2. He spends his time in Warcraft as a Guardian Druid, and out of Warcraft wishing he could spend 6 months out of the year hibernating.


The Queue: Crossing things off

Over the weekend I finally went and tackled the achievements I was missing from my Glory of the Argus Raider. Turns out that they weren’t that hard with our gear now. I had more trouble making it past Imonar the Soulhunter’s extremely long Sleep Canister ability than most of the bits for the achievements themselves. He likes to reapply it like a jerk before the first one has even fallen off! Well, aside from Aggramar’s — his achievement took a few tries.

I’m glad that my friend convinced me to come along because now I have that beautiful shadowy demon dog. It did make me think though. We run around collecting these demonic and otherworldly mounts all the time, what if that’s secretly part of the Old God’s plan? Soon they’ll have an army of Void beasts just waiting to drop unsuspecting riders to their doom.

But enough about what the dog may or may not be plotting. It’s time for — the Queue.

 

 


The Queue: Robo-monkey

We played Shadowrun again over the weekend, and once again my favorite part was my robo-monkey companion Bowie. So much so that I went and bought this Rebuilt Gorilla Bot in Warcraft and named it after him. He’s the best. In fact, I can’t think of a single game that wouldn’t be improved in some manner with the inclusion of robotic monkey companions. Need someone to watch your back in Fallout? Robo-monkey. Need help driving through the night to get that shipment of dynamite to Iowa in American Truck Simulator? Get a robo-monkey. What about gathering all of your crops in Stardew Valley — oh you better believe a robo-monkey would come in handy there. Especially if you planted robo-bananas.

While I think of examples of games that need more mechanized monkeys, it’s time for — The Queue.


The Queue: Doomed

I’ve just spent the weekend playing Doom Eternal. There’s no feeling quite like the feeling of waging a one-man war against hordes of demonic invaders. I think the sequel is taking itself a little more seriously than Doom(2016) did. There’s definitely more story than there was before, which isn’t necessarily a bad thing, but I kind of miss the Doomguy who just punched everything he interacted with. It’s still a bunch of fun though! I’ve been enjoying it so much that it’s now three in the morning and I should’ve written the Queue hours ago!

So without further adieu. It’s time for — r̶i̶p̶ ̶a̶n̶d̶ ̶t̶e̶a̶r̶  The Queue.


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