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Cory Taylor

Cory Taylor @CoryjTaylor — Cory comes from the Land of Ice and Snow, an avid Blizzard fan he's been hooked since Warcraft 2. He spends his time in Warcraft as a Guardian Druid, and out of Warcraft wishing he could spend 6 months out of the year hibernating.


Player housing, Night Elf Paladins, and ducks — highlights from our Dragonflight interview with devs Tina Wang and Jackie Wiley

With the announcement of World of Warcraft: Dragonflight we got the opportunity to see what's on the roadmap for upcoming inclusions into Warcraft. There was the surprise reveal of the new Evoker Hero Class, the less surprising reveal of the Dragon Isles setting, and the massive updates to how we'll build our character's talents and user interface.

The Queue: More like Byegelon

I didn’t remember to take a picture of my bear next to him — but we did it! 10/11 Heroic Sepulcher!!

Rygelon actually took us most of the evening. Getting the timing right with the Quasar’s and dropping debuffs has always been the trickiest part. On Normal it was inconvenient to mess that up, on Heroic it was a raid wipe. I gotta say I’m not really a fan of these mechanics where if one person makes one mistake it’s game over. Especially after how many times we wiped to Anduin Blasphemy being dropped on the melee clump. The rest of Rygelon was fine, my raid has enough people pushing 15+ keystones that we overgear the raid pretty solidly now, so a lot of the damage checks are just being blown past.

Now we move on to the first few bosses on Mythic before coming back and getting the Jailer. In theory, they’re easier but I’ll believe that when I have Mythic Skolex and Dausegne on the ground in front of me.

While I look up what kind of fish I can catch using a giant dead interdimensional worm as bait, it’s time for — The Queue.


The Queue: Redeemed

We did it! We saved Anduin!

It felt really nice to finally get that fight, he’s definitely the fight in Sepulcher that has caused my guild the most issues on Heroic so far. Although I’m not looking forward to figuring out what new twist the Lords of Dread have for us.

Tonight was a rough raid night though, we had not one, but two(!) sub 1% wipes on Anduin. We got so close and then spent another hour and a half getting back to close and getting the kill. It was almost a super clean kill too, he was at 5% health left, and the first wave of the debuffs was wearing off when someone walked their exploding debuff right over top of the tanks and melee…

If we didn’t have two battle rezzes available I would’ve been writing a much different post right now.

While I try and figure out who blew me up, it’s time for — The Queue.


The Queue: Be chill Anduin

Turns out that the crab didn’t give my guild as much trouble as I thought it would…

Anduin on the other hand. We’ve had a doozy of a pickle of a time managing to not blow ourselves up with the Blasphemy colors. It turns out that it’s really easy to accidentally have one of those go off on the tanks and then it’s time to wipe.

At least it’s really easy to reset the fight by sending everyone into Kingsmourne, so it has kept the repair bill low.

While I try and teach my raiders the difference between light and dark, it’s time for — The Queue.


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