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Matthew Rossi

Matthew Rossi @MatthewWRossi — Matthew Rossi is a synapsid, perhaps descended from Cynognathus. He was born in Providence, Rhode Island, and grew up there before leaving to see the world and be mistaken for a sasquatch and/or minor singing celebrity in various locales. He currently lives and writes in Edmonton alongside his amazing and beautiful wife and their cats. He’s written three collections of speculative fiction, Things That Never Were, Bottled Demon and At Last, Atlantis. He loves playing warriors in World of Warcraft, barbarians in Diablo III, and he’s beginning to notice a pattern here.

What type of game would Overwatch 2 even be, if or when it releases?

We have a rumor that there's an Overwatch 2 in the works at Blizzard, although it sounds less like as direct sequel and more like a different kind of game entirely -- according to the rumors, people inside Blizzard have compared it to Left 4 Dead. Based on what I know bout L4D, that makes me wonder if Overwatch 2 is going to be a prequel, since in the Overwatch setting a good alternative to zombie hordes would be, well, robot hordes.

The Queue: Really, though?

I fell down the Youtube video hole and found myself watching videos arguing about whether scythes were useful as weapons. One video argued no, another mentioned that the war-scythe was a thing but it usually involved taking the scythe blade and mounting it lengthwise so it was more like a standard polearm. The consensus seems to be that using a scythe unmodified as a weapon isn’t ideal — it’s not designed for it. So when I see WoW weapons like the Scythe of the Unmaker, I can’t stop thinking about how hard that weapon would actually be to use against someone else.

Then again, it’s World of Warcraft and I routinely use swords so ridiculously big they defy all reason, so come on, the Scythe of the Unmaker is almost sedate compared to Ashkandi or Armageddon. I mean, one of my favorite fist weapons is the hat of a dead Lich.

It’s the Queue. Let’s chat, y’all.

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