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Matthew Rossi

Matthew Rossi @MatthewWRossi — Matthew Rossi is a synapsid, perhaps descended from Cynognathus. He was born in Providence, Rhode Island, and grew up there before leaving to see the world and be mistaken for a sasquatch and/or minor singing celebrity in various locales. He currently lives and writes in Edmonton alongside his amazing and beautiful wife and their cats. He’s written three collections of speculative fiction, Things That Never Were, Bottled Demon and At Last, Atlantis. He loves playing warriors in World of Warcraft, barbarians in Diablo III, and he’s beginning to notice a pattern here.

The Queue: I wish Blizzard would make an open world RPG

If I had to list my favorite games of the past decade, I know that Diablo 3 and World of Warcraft would be on that list, but I also know that Mass Effect 2, Dragon Age 2, The Elder Scrolls V: Skyrim, Dragon Age Inquisition and now Assassin’s Creed Odyssey would also be high on that thing. And I really wish, in all the really good multiplayer stuff that Blizzard is putting out, that there felt like there was anybody there willing to take one of those IP’s I love like Diablo or StarCraft and go nuts with a gigantic open world game that I could play whether or not my internet connection was up that moment.

I know, this is a perennial complaint with me. But still, I’d love to play a single player RPG with the polish and attention to detail of Overwatch. 

Basically I’ve been spending a lot of time in Ancient Greece lately and I’d love it if I could have that kind of experience in Sanctuary is what I’m saying. Anyway, it’s the Queue, let’s do this.