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Discussion

Breakfast Topic: Are leveling and endgame disconnected?

I'm not asking if leveling is too easy, I'm asking if it's too divorced from what we're expected to do at max level. One of the things that limits console RPG's from getting too much ability bloat is the limitation of the control interface, but MMO's like WoW pack on the abilities - even after the pretty significant trim that we saw in Warlords of Draenor a max level characters interface can have upwards of twenty regularly used buttons on it.

Breakfast Topic: I miss reforging

I don't want to miss reforging. The problem is, for me, some stats are still just garbage - crit and mastery are still our absolute best stats, haste is still bad (bordering on very bad depending on talent choices) and both versatility and multistrike are, at best, meh. Yes, it's true, with the changes to gear and enchanting and gemming I can put on a new piece of gear almost immediately without running off to tinker with it. But the problem is, often, I don't want to, even if it's an ilevel upgrade, because it's a haste/multistrike piece and why even bother?

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