D&D
Tasha’s Cauldron of Everything brings some neat new tools for DMs as well
Tasha's Cauldron of Everything arrived this week and like the title promises it brings a whole new book of "everything" to the D&D player.
Tasha’s Cauldron of Everything can change how you make a character
One of the ways Tasha's Cauldron of Everything changes up character creation in Dungeons and Dragons is by providing more options -- ways to create that origin you really want for your character, with custom ability score modifiers, background details, and even skills and subclasses.
New subclasses in Tasha’s Cauldron of Everything bring new life to Dungeons and Dragons
One of the best parts of the brand new Tasha's Cauldron of Everything that's just come out for the 5th Edition of Dungeons and Dragons are the subclasses it offers.
It’s D&D time again this weekend as our intrepid adventurers explore the results of a DM who forgot he was running a game
This Saturday, November 14, at 2:30 P.M.
How to run a single player D&D (or any tabletop RPG) session
I recently had an interesting experience that led me to a discovery I'm pretty happy with.
New D&D playtest content gives Monks and Rangers delightful draconic powers
One of the things I love about playtest content in Dungeons and Dragons is when it gets weird.
Icewind Dale: Rime of the Frostmaiden is the perfect D&D Adventure for Halloween
So you've decided to take the plunge and add some horror to your next Dungeons & Dragons session since Halloween is coming up, but you've grown tired of the same ol' sexy Dracula or Cthulhu-style horror.
The Blizzard Watch crew rides on a demon pirate ship of doom for this month’s D&D hijinks
I don't know about you but for me, when I'm having a hard time figuring out a proper spooky adventure for an October D&D game, I like to have the entire party kidnapped by the Cleric's undead pirate cousin and, after fighting their way out of the hold of his terrifying demon haunted ship, make a bargain with Orcus, Demon Prince of Undeath, to dispose of two wicked artifacts that the evil doppleganger of their Wizard has been looking for.
How to handle horror elements in your tabletop role playing game
The typical RPG campaign is an action adventure fantasy story, but the main difference between action adventure fantasy and horror is in the relationship of the player characters to the threats they face.
We return to the madness of our ongoing D&D Spectacular and I couldn’t be more afraid
Last time we were all here playing D&D, some things happened.