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New Xal’atath animation gives us a glimpse at the origins and motivation of WoW Midnight’s antagonist (assuming she isn’t lying)

Folks who'd been hoping for a new World of Warcraft animation like the Harbingers and Warbringers series that predated Legion and Battle for Azeroth respectively finally got a little something today to whet their appetites: a Xal'atath-focused animation, subtitled "Supremecy." Seemingly set sometime between the end of the Manaforge Omega raid and the beginning of Midnight, this animation shows Xal'atath winning over "loyal, tractable" servant Nexus-King Salhadaar by wielding something very unusual for her: the truth.

The Queue: The Reno gun show

Last week, somebody said that the way I abbreviated renovation to reno made them think of a different event entirely. So here are two tickets to the Reno gun show, just for you, half-remembered and definitely real commentator.

While I decide if I’m going to return to this joke for a third time next week, it’s time for our daily question and answer column — The Queue!


Tavern Watch Podcast: Taking turns in the (tabletop) dungeon

Keeping things tense and exciting in tabletop games without just resorting to throwing the players into a fight is a central part of our discussion today on Tavern Watch -- we're talking torches burning down in Shadowdark or Crows, using the spotlight like a TV show director to keep things tense in Monster of the Week, or the Chaos mechanic in Triangle Agency that makes every roll a balancing act.

The Queue: An Original Moocasso

Blizzard, you had better add this absolute work of art — perhaps the best prop item your artists have ever conceived — to Player Housing as a decor option. That will be all. I will not be taking questions at this time.

…except I will be taking questions at this time because this is The Queue, our daily Q&A column where the Q stands for — you guessed it — Questions! And Answer them we shall, right after I stop writing this intro.


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